Active Dodge/Blind item
Since they've decided to finally fix the relationship between missed auto attacks and on-hit affects, I feel like we should have more than just two abilities in the entire game--with its hundreds of abilities-- that actually make AA's miss.
It confuses me greatly that they even removed one
of the original three (
) in the same patch.
Perhaps there should be active items that allow you to dodge for 1.5 seconds, or one that blinds a target enemy for the same duration.
Of course, these would need to be on a fairly long cooldown.
