It'd be nice if like, half the resolve runes were at least above troll-tier.
Overgrowth in particular. It gives what...40 hp after 10 minutes of afk farming? If that? It's usually less if I'm not mistaken.|
Bone Plating got nerfed to shit, but it's still taken because what else are we gonna use?
Font of Life is pretty okay if you're a cc-oriented support.
come to mind
Revitalize is only good if you have PHAT heals, or have someone on your team that can give you PHAT heals. It really doesn't help its case that it doesn't affect health regen.
Conditioning would be fine if it gave SOMETHING early game. Or at the very least give more than, what, 30 armor/MR late game on a full tank? And again, competing against Second Wind here.
Chrysalis....For when you want a mildly tankier early game but then by mid game want a little bit more AP/AD? I mean, it'd be okay if it wasn't contesting against Second Wind, the only halfway decent resolve rune there is.
Demolish is nice, but only really if you're winning already. If you can't push to their tower, it does literally nothing defensive-wise.
The Keystones are all fine and serve their own purpose for either aggressive-tanky or defensive-tanky. Or in aftershock's case, a bit of both.
TLDR: Besides Keystones, there are really only 2-3 good runes to take in resolve. And besides bone plating, NONE of them protect against burst. So the default usually comes down to Second Wind/Bone Plating or perhaps Demolish.