Aurelion Sol's W (and lack of sneakiness)

The Ecdysiast··1 votes·329 views

As it stands, it is fully intended by the designers that his orbiting stars be visible while in a bush, to prevent them from doing damage without being seen.

This makes it impossible for him to hide in a bush. (Though he still becomes untargetable with autos for being unseen.

Now, I have an issue with how the W works in the first place. It makes him extremely vulnerable to gap-closing champions, and conflicts with his HP-heavy build style. Instead of expanding outward, it should bring the stars inward, for a faster orbit and more damage on nearby enemies. He should be increasing the gravitational pull, not decreasing it.

Edit: I know that the health+AP items are his core because of their secondary effects... but that doesn't mean they don't give him HP. Having to cast his ultimate in order to fight someone who can get in close isn't a strong enough defense, considering those types of champions are extremely tough to play against as a mage in the first place. The change I'm suggesting would change his biggest weakness into a strength. I have an issue with his "ranged" ability being something with medium range that you can't aim like a skillshot, but that's another topic for another thread.

7 Comments

DrNova2 votes

The point is to extend their range. It would be a shitty skill if it brought them closer to you and forced you into a (wrong) tank play style.

The Ecdysiast1 votes

It wouldn't be tank. They'd revolve and deal damage quicker, to deal with close enemies. As opposed to the current style of having to be at a specific distance to do any damage, with a ranged ability you have no mobility to aim.

Beldair1 votes

But he is an AP build not tank so perhaps you are building him wrong...

The Ecdysiast1 votes

ROA, Liandry's, Rylai's are his core items.

Beldair1 votes

For the AP and effects......

Communist Toast1 votes

{quoted}

ROA, Liandry's, Rylai's are his core items.

RoA is great, Liandry's and Rylai's are on his core item list cause of the speed factor. Slowing a champ is great when you are chasing and they are running (to make sure they are always getting hit by your orbs), same reason for the fastest boots

Communist Toast1 votes

I never really have an issue with it. W, if they dash in to hit me, I hit them with an R to send them right back to the W range, and then I usually cast a Q on them

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