So, tell me.

Niyumi·11/23/2017, 10:18:41 AM·4 votes·264 views

So, you preach about how much you put quality above all else, you tell us you put balance first, you tell us you don't ignore everything in favor of money... yet how true is that? Hm.

Let's look at a few lies / double standards...

  • ADCs have been god tier since what, season 2 when you introduced crit? You even had to make an entire new stat to counter crit, but then removed it because "RNG is toxic." -- guess that doesn't apply to crit though.

  • You said, "We don't like it when a champ just up and 100-0s you, leaving you going 'WTF?' instead of feeling outplayed." (paraphrased of course, I don't remember the exact words you said, but it was similar to that) to justify your rework of the assassins... yet how many champs do EXACTLY THAT since the game came out, and still do? Hmm... And let's not even talk about how god-tier ADCs and anyone with any amount of burst is right now...

  • Riot FizzEnthusiast said (in a post you deleted recently), "We know Lee is broken, but we don't want to nerf him too hard because of his contribution to competitive" (paraphrased again)... and then you have the fucking balls to say you put balance and quality above money? Really?

  • You openly admit to "balancing around the spotlight," which means you cycle FOTM champs and let them rake in the money before cycling in new brokens -- and, again, you claim to put balance and quality first?

  • You ignore problem champs like Ez, Vayne and Akali while making up excuses as to why they do what they do -- even though everyone knows it's a lie.

  • You call bugs like Syndra's stutter step and Jayce's animations breaking "pointless to fix, and a waste of resources" because they don't impact your income potential.

... Can you explain to me how you put balance and quality first? Like, honestly.

2 Comments

Paroe11/23/2017, 10:24:17 AM2 votes

You can also add changing the game to cater exclusively to asian markets.

The BE change is massively similar to how Asian gamers - asian as in chinese, korean, and other continental asians (sans japan. They like things very easy and casual) - prefer their games; endless grinding. Western audiences HATE this kind of game, and they arent very successful in the US unless their overall gameplay is fast, pretty, and/or fun.