Steal Reworked Caitlyn's cupcake late game, and she can one-shot you from 1600 units away.

MealReadytoEat··2 votes·846 views

Headshot now scales with crit chance and crit damage, for up to 200% TAD bonus damage, while the auto attack itself can still crit for 250% TAD (with IE) like usual, for 450% TAD damage total

When someone steps on Cait's trap, she can get a free headshot on them from doubled range, and that headshot does 10% to 50% multiplicative bonus damage, based on level.

There is a new item that builds up like shiv, called Rapid Firecannon, that adds 150 range to the empowered auto attacks, and adds 50-200 bonus damage to that auto attack, based on level. I'm unsure exactly how it interacts with her range doubling on trapped units. WIth this charged, her range goes to 800, so I'm just assuming her traps functions as worded and double it to 1600.

With a fairly standard build of Essence reaver, IE, SS, and Rapid Firecannon, at level 18, this comes down to ((450% TAD) +(375 magic damage from SS + 200 magic damage from Rapid Firecannon)) x 1.5 from trap =** 675% TAD physical damage + 862.5 Magic damage.**

I believe her AD is 94.9 at level 18. Let's assume she's getting 6.75 AD from quints, and 10 from masteries. Essence reaver gives 65 AD, as does IE. She's getting 40 more AD from a last whisper item, and another 30 from red pot. 94.9+6.75+10+65+65+40+30 = 311.65 TAD

311.65 TAD x 6.75 = 2103.6375 physical damage. 2104 Physical damage + 862 Magic damage = 2966 Total Damage. BOOM, headshot.

This is absolutely a best case scenario (although she coulda sold boots for BT for another 469 damage), but it is one that we will occasionally see. It certainly has counterplay - don't step on the trap. I've seen this happen in bots, but I've yet to see it in PvP.

7 Comments

Azirious Mistake1 votes

I think the bonus range from Rapid Firecannon applies after the double range headshot, not that it really matters because the range bonus from Firecannon is hard-capped at 150.

MealReadytoEat1 votes

{quoted}

I think the bonus range from Rapid Firecannon applies after the double range headshot, not that it really matters because the range bonus from Firecannon is hard-capped at 150.

See, this is where it gets iffy into how they programmed it. Having a trapped target doesn't increase Caitlyn's range on the her stat sheet - it just lets her click for an auto from much farther away than usual. Depending on how they programed it, I could see that range staying 1300, going to 1450, or going to 1600.

BattleOxe1 votes

AND it ignres 50% of your bonus armor

MealReadytoEat1 votes

Nah, that was removed from it. I mean, it'd ignore 40% of you bonus armor from the last whisper upgrade at least.

Rebonack1 votes

Cool!

I sure am glad Riot is giving ADCs unique identities.

I can't wait to see what the Mage rework looks like.

ValyrianBlade1 votes

I think your math is wrong on that AD... i.e. IE does 250% damage on crit, but that's only 150% extra damage. I think you counted her base 100% damage like 2 or 3 times.

Still really strong and from a huge range, but not quite as op

MealReadytoEat1 votes

Nope. Headshot does a base of 50% TAD bonus damage, plus 1% TAD per 1% crit x crit mult, or 200% TAD bonus damage with 100% crit and IE. The auto attack itself can crit, for 250% TAD (100% + 150% from the crit), which comes down to 450% TAD for a critical headshot. That is then multiplied by 1.5 against a target that hits the trap, for 675% TAD damage.

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