By the time I build Muramana the game is over...

xxxMadLionxxx··34 votes·1,798 views

title...

26 Comments

SergeantScuttler19 votes

Don't worry, Ezreal is useless all game.

xxxMadLionxxx8 votes

{quoted}

Don't worry, Ezreal is useless all game.

lol

Sun Wu Ryuumoku1 votes

lol... but... i think u say it like this : TRUE STORY.

Sukishoo5 votes

looks at history Why are you building Muranana on CASS?! :/

xxxMadLionxxx2 votes

{quoted}

looks at history Why are you building Muranana on CASS?! :/

Because I'm testing various builds and she is one of the best champs who can use it.

DuskDaUmbreon1 votes

Why not buy Archangel's? Muramana gives AD, Cass uses AP. Archangel's gives AP.

Maligaro Spike6 votes

muramana grants bonus dmg on her E

yay nibbers13 votes

When Muramana is built so rarely nobody knows what it does...

DuskDaUmbreon2 votes

And Archangel's/Seraph's gives her more damage on every ability.

xxxMadLionxxx3 votes

{quoted}

And Archangel's/Seraph's gives her more damage on every ability.

Cass main damage src is her E. The other abilities are just utility to allow her to get her E going.

rtbf2216514121 votes

{quoted}

Cass main damage src is her E. The other abilities are just utility to allow her to get her E going.

Her R get's her E going?

You are also waiting 20+ mins for it to transform to actually make use of it...

While one of the passives is useless on her before it does...

Glory ln Death2 votes

Muramana will give 60+ damage to her E, while Archangel's will give, like, 10 - 20 damage on each ability.

xxxMadLionxxx1 votes

[{quoted}](name=Glory ln Death,realm=NA,application-id=3ErqAdtq,discussion-id=hsnPhcrz,comment-id=000300000000000000010001,timestamp=2017-08-17T22:17:34.467+0000)

Muramana will give 60+ damage to her E, while Archangel's will give, like, 10 - 20 damage on each ability.

Man,, Muramana gives like 120 on her E

LordGeovanni1 votes

why not build both you end up with 3000 mana and 160 ap and about 100 ad which is good for pushing towers

Vallalan4 votes

if you are building this on anyone besides ezreal yeah you get it at like 30 minutes.

but on ezreal assuming you back early for tear like you should, then spam Q and W on mana charge cooldown while walking in between lanes as well as spamming often in lane you should get it between 19 and 22 minutes.

game is not usually decided by then.

still, the point is muramana is literally only built on ezreal because the item is complete trash and that ezreal still builds it shows you how bad his mana costs are relative to damage out put. you MUST build muramana on ezreal or you will be OOM constantly on a champion thats main strength is spamming poke.

but besides Ezreal the item is unviable. you can build it on jayce/varus but those champions are STILL better off building other items instead. jayce can go straight lethality and varus doesn't go the lethality build anymore after changes.

this leaves the item as an item really really left behind.

I have said for ages please just make it stack as fast as archangels (8 per stack instead of 4 once you get archangels over tear). this way if you decide you wanna spike harder in the mid game and delay sheen/tri for that you should be rewarded. right now you have no reason to turn tear > manamune early. you would much rather start building your sheen and tri force. if upgrading to manamune stacked it faster you might be encouraged to. but right now the item is just trash.

Spoofghoul1 votes

I can get it really quickly on taric :S

Its All Skillzz2 votes

i dont bother with it anymore i just go right into triforce an rush as much damage as i can early when im adc ez and when im ap i build like this item 3092 item 3100 item 3146 item 3089 item 3135 The support item gives decent stats for its gold and also a nice speed boost for kiting an chasing and the active slow from ghost helps land skillshots and catch people out.

Pierce The Veal1 votes

[{quoted}](name=Its All Skillzz,realm=NA,application-id=3ErqAdtq,discussion-id=hsnPhcrz,comment-id=0001,timestamp=2017-08-17T00:27:37.543+0000)

i dont bother with it anymore i just go right into triforce an rush as much damage as i can early when im adc ez and when im ap i build like this item 3092 item 3100 item 3146 item 3089 item 3135 The support item gives decent stats for its gold and also a nice speed boost for kiting an chasing and the active slow from ghost helps land skillshots and catch people out.

Hey also between cs waves you can earn extra gold which is nice.

And landing abilities gives a movespeed boost.

LordGeovanni2 votes

Scaling item that was never meta and only neice in the first place. i miss the toggle for the mana control and help farming minions when i wanted to shove fast

Raven Redeemed1 votes

I hope they are looking at that item for the pre-season. Even when it's balanced it is only picked up by two champs (that I can think of).

DuskDaUmbreon1 votes

You may want to finish it earlier, then. If you wait forever to buy an item, of course you won't get it in time. /s

In all seriousness, it's generally a bad item except in long games. As it gives mana to AD users, who rarely use a lot of mana (those that do typically go Essence Reaver), and is built out of tear, an item for ability spammers (which marksmen rarely are), it sits in a very weird spot. It's like Ohmwrecker being a tank item, or Banshee's Veil before it was given to mages. Ezreal, Varus, Jayce, and Kog'maw are the only four I can think of that have the ability to use it (and Kog gets better use out of Essence Reaver, given how many attacks per second he does) and get it remotely stacked. Varus now has different items he typically uses (Typically BorK and what I assume is something like what Kog'maw builds). Jayce now goes Lethality. So only Ezreal is left.

What that means is that he's the only one who should be building it as of now. Nobody else really has the ability to spam...well...abilities fast enough and utilize Muramana's AD. So if you're buying it on anyone else, your problem is there.

BobaFlautist1 votes

I rolled Ashe on urf and grabbed a tear, just for kicks.

It took forever to stack up, 'cause W has a longish cooldown early, and even when I bought Manamune and it was about 1/2-2/3 stacked the total ad it was giving was kinda shit.

I guess it felt like it gave my Q a lot of damage late game, but Ashe Q hits like a truck late game regardless of build, so it's hard to say.

I think that the best change they could make with it would be to make the Mana gain based on Mana expended (rather than a flat amount no matter what with a cooldown) and gate the amount you can get over like a minute or two minutes.

Either that or just make it entirely passive.

Also, it's never ever possible or viable, but Jax item 3003 item 3042 is actually hilarious.

Leaf on Bush1 votes

As far as I know the 1000 bonus mana doesn't stack if you build both so you only get AD/AP based on the mana you would have with 1 of those items.

JogadorJNC1 votes

The mana stacks, but u gotta stack tear twice, also if u have both um your inventory and u reach 750 stacks its archangels that transforms not manamune.

Leaf on Bush1 votes

I don't believe you. lol

Do this build and then check whether the mana and the AD/AP value actually match. It's all unqiue passives with the same name. There will definitely be something that doesn't stack

TNHA Baritone1 votes

I feel like the way you stack them needs to be updated and after thinking about a viable solution to changing methods of stacking, I realize that the way they are stacked prevents every mage from getting basically another barrier from Seraphs.

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