rip jayce

The Bard Dog··7 votes·2,065 views

just saw the current pbe changes he got. that w nerf is brutal. for those of you that don't know, his w is now 60/70/80/90/100 down from 70/85/100/115/130%damage on hit. goodbye jayce lane presence. it was nice to have you slightly relevant for a little bit.

34 Comments

maikokk5 votes

i don't think that will effect jayce much. its his accelerated shock blast that gives him his main harass potential. the only thing his w was really good for is a pre/post hammer stance all in

Darth Pixy Misa3 votes

This basically makes Hyper Charge worthless, for 3 hits at max AS for a fraction of his AD? What kind of AS steroid is that? It is ridiculous, all it does is take away power from ADC Jayce reducing its viablity.

Where is the Strategic Diversity here? What if someone wants to have the option to play Jayce as a AD caster or a Marksman?

Why Does Riot try to pigeon hole champs to one role?

Only reason to put points in w early now is for the mana per hit and DOT on lightning field.

Kowe The Ewok1 votes

Maybe they're just trying to make him buy Botrk in order to reduce his burst on E Q by having fewer AD, so he actually has some kind of trade off instead of being an insane jack-of-all-trades with burst, poke, utility and DPS.

SexyTaylorSwift3 votes

Lol, that's not even bad at all.

stealthfox943 votes

Guess I played Jayce wrong because I don't see how this nerf hurts him that bad.

disregardable2 votes

That deathball was OP and you know it. It's the only ability he actually used.

The Bard Dog1 votes

[{quoted}](name=The AFK Farmer,realm=NA,application-id=3ErqAdtq,discussion-id=hoWe0PdZ,comment-id=0001,timestamp=2014-12-16T13:28:28.960+0000)

That deathball was OP and you know it. It's the only ability he actually used.

that's his q.

Leti the Yeti2 votes

oh...then what's the problem again? typical Jayce gameplay is trying to land his god painfully hard hitting Q maybe once or twice then going all-in in hammer form not much is done while in funky gun form

disregardable1 votes

^That.

Fed by Snu Snu3 votes

{quoted}

oh...then what's the problem again? typical Jayce gameplay is trying to land his god painfully hard hitting Q maybe once or twice then going all-in in hammer form not much is done while in funky gun form

The gun-form W is an essential part of the hammer form all-in. It is carried over after switching and it's the reason of the all-in being powerful to begin with.

The empowered Q has already been nerfed by giving E a huge cooldown across all ranks.

Now the all-in potential and late-game burst power is also nerfed.

And eventually, muramana will be removed or reworked to be less bursty, because it's a problematic item. After its removal, Jayce will be left over with this huge amounts of nerfs that stem exactly on how much power he gains from that item. And he will never get a compensation buff because that's how Riot rolls.

Stars Shaper2 votes

^ This

You guys whining about Jayce or trying to be smartasses don't grasp even his basics.

Fed by Snu Snu3 votes

If you think Q is the only ability Jayce uses, then you don't understand Jayce. At all. Especially after the cooldown nerfs on the gate.

Grimspeake2 votes

i think they just wanted to stop him from being able to burn down a tower so quickly but... well now hes just useless... any good jayce knows your damage wasnt really from the q... it was all the W

GG jayce i guess i wasted 10$ on you.

riot always nerfs the fun champs.

Fed by Snu Snu2 votes

Every high elo player knows that you either outplay Jayce or he outplays you. Very few match ups are won by default by just being Jayce.

Apparently that's not good enough for Riot.

Stars Shaper1 votes

Well if that's the case then why adding elixirs with tower damage steroids with AP? so Ziggs can 2shot a tower?

Kroda132 votes

Fuck Jayce

Kroda132 votes

I hope they delete him from the game

NicoNicoREEEEEE2 votes

Yea, the problem is Jayce building IE, which makes the 130% damage crit. Easily critting for 1.6k with 4 damage items. Not a horribly bad nerf considering the burst potential without even including crits, instead makes IE core. Easily able to crit for about 1k still without being able to 2 shot an ADC with a bit of RNJesus

Sui Iro1 votes

Then nerf the critical damage while Hyper Charge is active instead of his damage overall.

Kowe The Ewok2 votes

Imho he deserves it. 2700 dmg within 1 second against a target with 160 armor is just op.

Fed by Snu Snu1 votes

That's a universal problem with armor and armor pen and not exclusive to Jayce.

Kowe The Ewok1 votes

It is exclusive for Jayce since he can build pure AD without attackspeed and still burst enemy with 2.5 attacks per second.

Fed by Snu Snu1 votes

[{quoted}](name=Kowe The Ewok,realm=EUW,application-id=3ErqAdtq,discussion-id=hoWe0PdZ,comment-id=000b00000000,timestamp=2014-12-16T16:53:14.001+0000)

It is exclusive for Jayce since he can build pure AD without attackspeed and still burst enemy with 2.5 attacks per second.

Zed Talon Rengar

Tell me more about how Jayce is the only one who builds pure AD and burst the enemy.

Those attacks are the equivalent of everyone's else skills in an all-in, since Jayce's skills on their own don't have that high base damages.

Kowe The Ewok1 votes

Zed is broken, I agree.

As for the others, none of them can auto attack from a save distance, which is one of the unique features Jayce has. Talon also has bad AA DPS.

Fed by Snu Snu1 votes

[{quoted}](name=Kowe The Ewok,realm=EUW,application-id=3ErqAdtq,discussion-id=hoWe0PdZ,comment-id=000b0000000000000000,timestamp=2014-12-16T17:00:23.619+0000)

Zed is broken, I agree.

As for the others, none of them can auto attack from a save distance, which is one of the unique features Jayce has. Talon also has bad AA DPS.

And Jayce has bad skills bases other than the empowered Q. I already told you, Jayce's 3 hits is the equivalent of Talon's combo in skills.

Also, Jayce's truly powerful all-in is the melee one, so no safe distance there. The ranged bursts mean that you failed at having proper priority on what to focus in teamfights, because you shouldn't let such an easily cherry picked champion to position as he pleases.

Pick hard-engage, cherry pick him at all points in the game, profit.

JustMyBassCannon2 votes

130% at 2.5 AS meant 390% AD in 1.2 seconds. If you were attacking a champion and had Crit, it could go from 520% to 780% without IE, 585-975% with IE.

It has a 5 second base cooldown at max rank.

Whether chunking towers (390%) or champions, that's a bit insane. I like Jayce, and I like playing him, and I understand how harsh this nerf is to his late-game, but nearly 10 times total AD in 1.2 seconds is insane champ DPS.

Leti the Yeti1 votes

Wooh, I never liked laning against him anyway!

Fed by Snu Snu2 votes

Laning against Gnar is a much better experience I'm sure.

Joe Dredd1 votes

*rest in hell

Darth Pixy Misa1 votes

The nerf does not make sense, Jayce has a win rate of 47% and a picked rate of about 6%.

Based on these stats he needs a buff.

NicoNicoREEEEEE1 votes

Pretty sure I'm 5-1 in my last 6 games as Jayce. As long as you don't have shit positioning he can carry (that and team doesnt derp)

Fed by Snu Snu1 votes

Well, I don't see anything wrong with him being able to carry as long as you have good positioning.

You play well, you profit. That's how every champion should be to be honest, not bringing Jayce down to the level of not being able to carry.

Keevalroy1 votes

As 'brutal' as this nerf was, they were pretty gentle with him. It could have been much worse of a nerf.

Knight SoIaire 1 votes

jayce is up for a rework so they will hammer him whenever they feel like he goes up

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