I Personally Agree that Tanks Need a Cost of Living Adjustment

Woodakoodashooda··1 votes·1,820 views

Few tank items are worth their costly weight in gold; so, one of two things ought to happen in my most humble opinion.

  1. Reduce the cost of several tank items, thereby promoting the early game strengths of tanks without touching their late game fall-off points.
  2. Improve the overall stats of tank items so that tank players aren't being outright scammed when it comes to investing the amount of gold the game demands for their champions.

6 Comments

preternatural5 votes

buff tanks base stats. buff the class, not the items cause then you get bruisers and supports abusing them and shit. you don't fucking want that. buff the champions.

Woodakoodashooda3 votes

Too true and this is possibly the healthiest solution.

NiamhNyx1 votes

{quoted}

buff tanks base stats. buff the class, not the items cause then you get bruisers and supports abusing them and shit. you don't fucking want that. buff the champions.

Awww but i wanna be a tanky one shot q sona again.

Darkdemon6532 votes

High costs isn't the problem. The problem is low stats. The items simply need to give more armor/MR/health/passive bonuses/active strength.

NoPaxt1 votes

^^in other words, undo the tank item update...

ggigotfed1 votes

No to everything you asked for. You essentially want tank items cheaper and stronger? You already have near limitless buy options on a tank, not to mention the tanks who scale with tank stats like rammus, and malphite. Deadmans, titanic, thornmail. Let's just make sunfire cape 1300gold. Too bad people will just start maining vayne.

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