Champions with no counterplay opportunities for their damage
Was the prime candidate for this but she's getting changed (thank christ)
But as of now I'm referring to classes where their measures of counterplay are seemingly removed by low skilll ability timing.
I'm talking about
Where their numbers are so high that you can die in a tenth of a secon with no window to respond.
The catalyst of anivia E can be removed until just a single frame before the ability hits by holding back on this instant cast aoe.
Diana can jump to you before her Q even hits and it will still give a reset, letting her get her entire kits numbers off within a split second. If you live, you wont be alive for long, and if you die, youre dead.
Irelia Just wins any given fight. Period. A whopping 75 true damage on hit and a long ass stun if you somehow manage to start beating her in a fight that will still stun even if you are both at full hp means she will win.
Rivens numbers are so unreasonably high that simply a flash Q Auto R will kill pretty much anyone in the game that's not a designated tank.
Syndra's ult is so huge in damage that she can just place a Q anywhere and miss and just press R with her at minimum 4 sphere (because she pressed Q) and they will do upwards of 1500 damage alone.
This is just a small selection, can we do something about these people too?