Why are we randomly buffing/working on random champions and ignoring the ones they need it?
why did you even work on this champ to begin with when he was perfectly fine and 0 problematic?
why did you rework a perfectly balanced newly designed champion and give less weaknesses to counter?
I thought you were trying to shift tanks from dmg oriented to cc? meanwhile they Press R to 1shot or keep the enemies fully cced for entire 5+ sec then repeat. and that's all while building full tank.
whats your deal with constant lux buffs and why are we even touching an infinitely stacking champion that never loses dmg while building defensive? (oh just kite-cc him), while being almost 80%+ slowed to be 1shotted by his Q or dived to press R and gain more resistance, hp and %max HP aoe dmg.
Buffing Lethality
was never in the favor of assassins. cause their will always be better abusers of another class
, but hey, we'll just blame it on
someday, nerf him then nerf the items without touching any ADC.
It's really frustrating to see many champs getting unneeded reworks, buffs, changes, to have more impact and update their gameplay, meanwhile a champion I used to play
is still stuck completely reliant on AAing for damage (THAT if you reached them) with no form any mobility or skillshot or even a goddamn ULTIMATE, to deal insignificant damage just to get cced/completely denied.
Let's not forget about
that was never mentioned in any patch in the last 3+ years, still stuck with a useless passive due to high lethality and penetration buffs over the seasons, and works as a knockup bot with no reliable damage post level 10, that if you had a lead, if you werent denied in teamfights which usually happens, or lifestealed because hey
we got
damage + lifesteal items that coordinate well with our AA playstyle and give us defenses at the same time.
and a mastery. It's not unique anymore
everyone says hes broken