Tanks win, and everybody knows it.

Succubús GF··10 votes·809 views

Time and time again people get curb stomped by a team full of tanks. It is absolutely ridiculous and the damage output is retarded. When I think tank, I think someone who absorbs damage, not dishes it out, but thats exactly what happens. I went in a normal game. Our team : Nidalee, Quinn, Katarina, Thresh, and Varus. Enemy team : Mundo, Nasus, Wukong, Alistar, and Graves. We got smashed in under 25 minutes. My biggest question, is why tanks can put out that much damage. It just doesn't seem balanced. Like, who are they countering? Everyone? If so, who counters them? Other tanks? Like wtf is that. Tired of being one shot by someone who I would have to sit there and poke and poke and poke for like 5 minutes just to do half their health. Which is why I hate the simple fact that in games, especially ranked, they team up full of tanks and win easily. Then they give you the "ggez" b.s. Sure, it's easy tanking to win. Thoughts? Comments? I don't want a response like , "get good" or "you are just bad" because honestly I am not bad, not the best, but not bad.

42 Comments

SwiftKitten885 votes

wukong really isn't a tank but i agree that most tank who build 1 or no damage items do FAR too much damage.

if your building PURE tank.. you should NOT be able to kill ANYONE. you should take a VERY long time to die. with ample time for your teammtes to help you.. but you shouldn't be able to kill stuff unless you build at least SOME damage items

Succubús GF2 votes

THIS^ Damage output just needs to not oneshot in a 1v5

TekkenPlayer1 votes

I think it is stats and ratios of item 3156 item 3053 item 3124 item 3025 items that really make any tank that builds like one or two damage items to cream all over teamfights without effort

AstroFerrari 2 votes

A-fucking-men. It's crazy that champions in the game can build absolutely NO DAMAGE and still do more damage than carries and fight 3 people at the same time.

Spookÿ4 votes

What i find hillarious is that i have the exact same opinion as you, but everyone else in the entire country seems to disagree. It is completely baffling that someone building 5k health can do more damage than someone biulding 400 AD or 600 AP... Upvote on this BS.

Succubús GF2 votes

Preaching to the choir xD. I get "its balanced idk what you are talking about". B.S we all know the truth with this freelo shit

BRBGTGBOWFLEX3 votes

To be fair, your Quinn fed Nasus completely out of control. He was an 18 kill nasus and he built two damage items, which is completely unusual unless you are steamrolling lane.

All of your lanes fed out of control, so the game ended quickly. People on your team were just too dead.

Graves is damage, Nasus is like everything because he had 18 kills, and even Wu skipped his cinderhulk to build damage because of how badly they were beating you. It might be 1-2 full damage items, but your team was down 10k+ gold, it was pretty over.

Succubús GF2 votes

Why do you think they were beating us? o.o

BRBGTGBOWFLEX5 votes

Because of skill, largely.

Quinn in the top lane should never lose to a Nasus, let alone feed whatever she did to him to make him a god. It's a winning matchup for Quinn early, which is where she fed when she should have been denying farm and making Nasus's life hell.

Mundo never really did that much, but Kat also didn't really do that much.

Botlane is a normal support and a bursty ADC. They got fed, got ahead, and graves built damage. The only people on their team who really did damage were Graves and Nasus, and Nasus only got to do it because poor play from your team let him get enormous.

As for your Nidalee, your build is very sub optimal. Lichbane is a very poor pick for items and you should look into your build order.

This is not about tanks. I know that's not what you want to hear. It's about builds and skill. Almost all of your teammates have very bad builds and yours needs work too. You did well as a jungler to get what you did get, but your lanes fed so hard, and it's not because Tanks OP, it's because they misplayed.

Succubús GF1 votes

For the record, I am fairly new to nidalee and lich bane was recommended to me, however if you have a link or personal recommendations that would be great. Also, it isnt just quinn being bad, it is the simple fact that yes, nasus can get shut down early, but sooner or later he will get stacks and start one shot q'ing.

BRBGTGBOWFLEX1 votes

No, that's not the issue.

Look, talking with you is hard because you are convinced that you are correct and are unwilling to listen to answers that contradict what you believe.

For builds, I recommend going to champion.gg. They will show you what people with the highest winrates are building and what the most frequent builds are. Builds are slightly situational, but it's a good start.

Regarding Nasus/Quinn. Quinn is unique in that she has the ability to deny Nasus from stacking for a very long time due to the blind on her Q which makes him miss stacks. She can harass and punish him with her range as well. Nasus should not win that lane or accumulate that many stacks. But he did, because Quinn misplayed. That does not mean "Quinn is bad" it means that they misplayed the lane and fed out of control (which is what happened). Nasus actually didn't even have that many stacks (due to his low CS) and was mostly just using his massive amount of kill gold to buy damage (Gauntlet + Hydra). Nasus does eventually become very powerful, but 25 minutes is not the height of Nasus's power. Unless he is fed 18 kills, which he was.

I also think you should look at what exactly your comp was lacking compared to theirs and why the loss was pretty obvious from the beginning.

  1. Extremely low initiation. Who initiates for your team? Kat can't. Quinn can't. Nidalee can't. Varus isn't exactly great at it. Thresh hooks? Maybe, but that's not exactly high tier initiation. Your team doesn't really have a way to get in.

  2. Extremely low CC. In terms of hard CC, you have only Thresh's abilities and Varus's Ult. Nid brings none, Kat brings none, Quinn only has soft CC. So you have no real way to lock anyone down.

  3. Near zero frontline. You have no one who can take a few hits outside of an extremely poor Thresh. He doesn't have the gold to frontline. Pure damage Nid can't frontline. Quinn can't frontline. Varus is a nonstarter. So you had absolutely no frontline.

I am against the tank meta, but I think it's unreasonable to expect having no tanks to turn out well against a fairly balanced team comp. Look at what their comp brings to the table.

Alistar- Tanky frontline, can initiate and CC lockdown. Mundo- Tanky frontline, can soak damage and be obnoxious. Wukong- Fighter initiator. Can initiate with CC in teamfights. Nasus- Fighter frontline, can soak damage and due to massive gold lead from kills, can deal it. Graves- Ranged burst damage. Did a ton of damage.

Your team has no real plan for teamfights. There was no way you were going to win on comp, unless you were massively better than your opponents.

Tanks have a place in the game. And trampling teams that have huge weaknesses to engagements is something they can and should excel at. It's not fair to say "oh we should entirely get off scott free by not having anyone who can frontline" and then QQing about tanks. Your comp was awful.

Valor Bot1 votes

Just want to point out that Quinn's Q is no longer a Teemo-style blind but rather a debuff that reduces enemy vision to melee range. So long as Nasus stays within range of his minions during Quinn's Q, he is free to farm and get stacks.

Spaghetti Soup2 votes

I always wonder why tanks are so strong. They need to have less ways of catching up to people if they can do so much damage.

EcchiOtakuTM2 votes

The main issue is you had a kat instead of a mage who carries anti-tank tools.

Actually your team had 3 assassins ofc they would lose O_o

A better team would have a mage and at least a bruiser/tank somewhere.

However due to 3 assassins you can't teamfight well and will just get slowly shut down.

Succubús GF1 votes

3 assassins? Where? If anything, it is 2, nidalee and kat. 2 adcs, and a support

EcchiOtakuTM1 votes

Quinn is an assassin adc, riot tried making her less of an assassin but instead fortified it more. I'm not upset with that though quinn is a great champ.

Succubús GF2 votes

I find it funny that i got downvoted, considering that I am not wrong, maybe this was a bad example, however there are numerous times when tanks, i mean "juggernaughts" deal out too much damage while still having a shit ton of health. That should NEVER happen. Irelia, can build an ass ton of health. Literally Visage, health item, health item, THEN maybe a damage item, and still outdamage quite a lot of people.

Veraska1 votes

To be fair, aram is a really poor place to measure champion balance due to how fucked up gold flow and anti snowballing is, and out of the comp you listed only 1 champion was a tank: Alistair, the rest were fighters, whose job is to dish out the damage.

Fighters and tanks are in a good spot right now and they're really strong against squishy burst oriented champs but they're weak against high DPS.

Succubús GF1 votes

It was on summoner's rift o.o nasus is definitely a tank. If you can have over 4k health, you are a tank. Riven, not a tank. Mundo is definitely NOT a fighter. He is a tank first. This may sound stupid, but what is DPS?

Veraska1 votes

Oh my bad I read "normal game" as aram my mistake , and your argument about health isn't true, you define a champion by what they do, not their stats/items

Garen, mundo and nasus build a lot of HP and resistances but that doesn't make them tanks, a tanks job is to lock down targets or protect allies, guys like nautilus and malphite are tanks

Mundo is a fighter because he wants to run in and do damage, he doesn't have the CC or utility of a tank

Tl:dr: it's not what you build it's what you do that defines your class, at least by riots classification rules

Also, DPS stands for "Damage Per Second" champions like kog'maw, vayne, cassiopeia, and rumble lack burst damage but have higher overall damage per second

Urgonnalearn2day1 votes

{quoted}

To be fair, aram is a really poor place to measure champion balance due to how fucked up gold flow and anti snowballing is, and out of the comp you listed only 1 champion was a tank: Alistair, the rest were fighters, whose job is to dish out the damage.

Fighters and tanks are in a good spot right now and they're really strong against squishy burst oriented champs but they're weak against high DPS.

This was an ARAM lol? these arguments get really pathetic...

Succubús GF1 votes

It wasn't ARAM, do research before petty insults occur. Thanks

Virgin Ray1 votes

tank team freelo

Earl Eulrich1 votes

try proposing that theory to IMT...

Ralanr1 votes

Alistar is the only primary tank on your list.

Succubús GF1 votes

Mundo and nasus are both tanks, it is absurd to see them as bruisers primarily

Ralanr1 votes

They are fighter/tanks and are not full tanks because they are mainly just really hard to kill and have kits centered around dealing damage or not dying. Tanks usually have kits filled with disruption, displacement, or other forms of CC. Usually multiple forms of CC (sometimes both hard and soft).

Mundo and Nasus only have one form of CC, which is a slow.

CR4ZYRONDH4VI1 votes

yeah but attack speed champs can beat tanks down pretty well, like fiora or jax

Meep Man1 votes

Garen DrMundo Galio Lucian TahmKench

I gotta say, I love this type of team composition. Like, good luck killing us. Oh, oh...

Malphite Rammus Diana Ezreal Taric

Who could forget the anti-AD team? Man, I love this team... Wait this is an Anti-Tank thread?

supersonic21 votes

is that really true

LemurMonster1 votes

I always thought this. It's why I never liked the tank season. Damage output was not only strong but there like roaches. They just would not die. So annoying with all there CC to. Dont even get me started! Looks at Alistair

Sona Ping1 votes

{quoted}

Time and time again people get curb stomped by a team full of tanks. It is absolutely ridiculous and the damage output is retarded. When I think tank, I think someone who absorbs damage, not dishes it out, but thats exactly what happens. I went in a normal game. Our team : Nidalee, Quinn, Katarina, Thresh, and Varus. Enemy team : Mundo, Nasus, Wukong, Alistar, and Graves. We got smashed in under 25 minutes. My biggest question, is why tanks can put out that much damage. It just doesn't seem balanced. Like, who are they countering? Everyone? If so, who counters them? Other tanks? Like wtf is that. Tired of being one shot by someone who I would have to sit there and poke and poke and poke for like 5 minutes just to do half their health. Which is why I hate the simple fact that in games, especially ranked, they team up full of tanks and win easily. Then they give you the "ggez" b.s. Sure, it's easy tanking to win. Thoughts? Comments? I don't want a response like , "get good" or "you are just bad" because honestly I am not bad, not the best, but not bad.

You "got smashed" because your team comp was worse and it sounds like your team didn't play your comp right or at least well enough to overcome that disadvantage.

And you're complaining about "tanks" when there was only one tank on the entire enemy team. That is, if he was even itemizing to be a tank.

Succubús GF1 votes

Do you know what a tank is? There's at least two o.o

Sona Ping1 votes

I do; you seem not to. I looked up the game. There were no tanks, absolutely nobody was even building tank! They were all building damage.

Even the cow had a freakin' Deathcap!

Ralanr1 votes

Man people seem to be abusing AP Alistar now.

Sona Ping1 votes

Don't say "abuse"; It's not abuse. It's a perfectly valid, if a bit silly, build type for him. Too many people are abusing the word "abuse". :P

But on topic, the reason the support went Mage Cow was the same reason the enemy team of so called "tanks" did so much damage: his team was so far behind that the enemy team didn't feel it was even slightly necessary that even one member go defensive.

Succubús GF1 votes

Edit, as people are basing this off of only one occurance, look into my match history and you will see me supporting as lux, in ranked, We BARELY won, and it was because they threw. Literally 4/5 of that team comp was enemy tank.

Atanchan1 votes

Tanks are the bulky champions that actually don't have damage but instead draw aggro through their initiation, disabling, and utility. These are champions like Rammus, Zac, and Maokai, who rarely do hit stronger than a stiff breeze past the early game ( or, at most, mid game ) yet can still draw aggro because they enable their team and disable the enemy team. They also tend to have decent or even superb mobility, as initiating is pretty dang difficult if you can't actually get to the targets.

Mundo and Nasus aren't tanks, they're juggernauts - immobile characters with light CC that are focused around damage and being bulky. They need that damage or else they don't exist, because having 4k health is all well and good but if you're hitting with the strength of a stiff wind and don't have any other reason to draw aggro then you basically have 0 health since you don't exist to the enemy team. Usually, the best way to deal with juggernauts is crowd control and mobility so that you can kite them - they're all pretty limited by range ( although Mundo less so, since he can at least do something semi-significant with his cleavers ).

The overall points of juggernauts is that you don't manfight them. No. Don't do it. If you do do it, make sure you're not 1v1ing them and your teammates are somewhat organized so you aren't basically 1v1ing them. Otherwise, kite them and whittle them down, or keep them slowed and snared while you work on their teammates if it's a teamfight. Trust me, playing a juggernaut against a team that knows how to handle them can be absolutely painful even if you absolutely destroy your lane opponent and get absurdly fed, because once the enemy team groups it becomes basically impossible to contribute to a teamfight unless your team gets a good initiation or the enemy team blows their load on a teammate first. Also, Blue Ezreal is more Satan than Teemo when you're basically any juggernaut.

Rossendale1 votes

I long for the day where people realize Fighters =/= Tanks.

Succubús GF2 votes

I long for the day when people realize that fighters can build full tank, and still dish out all the damage in the world. Hint- Irelia

5050BS1 votes

Only some tanks are this. Those that can build nothing but Def items and still dish out tons of damage and CC

DrMundo Malphite Nautilus Rammus Sion TahmKench Volibear

Succubús GF1 votes

And that's.. balanced, yes?

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