The inevitable Zzrot Portal nerf; Predictions?

Dominick Destine··5 votes·1,313 views

Since about a month and a half I have seen increasing influence by Zzrot Portal.

In the past 10 days or so, I have seen a LOT of it, many matches with 2 or even up to 3 on each side.... tell me that it is going to inevitably be hard-nerfed. So what your predictions on how it will be nerfed?

I'm going to say increased cooldown and shortened duration on the active, possibly a nerf to Point Runner passive while buffing Ohmwrecker's version (Unlikely as it is that they will finally Ohmwrecker huehuaehuaheuae).

Another thing is the fact that Zzrot actually generates gold... I didn't even know this the first time I bought Zzrot but when I realized it, it became an even greater incentive to buy it. Like, what's the downside here?

Anyway I doubt they will hit the stats directly. Thoughts?

12 Comments

Erockandroll3 votes

One of the key issues in the LCS is that Tanks, have a difficult dealing with the enemy portal because they have low damage. Making it a tank item that can counter other tanks. And yet, the enemy tank can fight fire with fire. Leaving the whole field a battle of Attrition.

One thing I think would be interesting is to make the portal's Health, and despawn clock, one and the same. (Similar to Azir's turret.) Meaning that any damage dealt to the portal would have significant impact on how long it lasts. (Regardless of how little.)

Another option I thought of. Since the main appeal for portal is as an AFK splitpusher. Perhaps you could reduce the defenses of the portal itself. (Which would make defending it, a lot more important.)

Dominick Destine1 votes

{quoted}

One of the key issues in the LCS is that Tanks

I have not been watching LCS.

Zzrot Portal has been very active in Solo Queue... or I guess now Forced Team Queue, for awhile now, culminating in having it be very common to the point of mandating a nerf. I don't dislike it, I think it's fine but the massive overuse tells me it will be nerfed and probably rightly so.

Perhaps you could reduce the defenses of the portal itself.

Ding ding ding.

You have hit on the core issue. I am positive you are right and the defenses of the portal will be chunked.

ModWulf Helhammer1 votes

I like that HP=time idea

Boulderox2 votes

Shaco SKIN?

Illiad1 votes

Lmao yes

Twitch Chat1 votes

portal has too much HP

TotalJerk1 votes

I built this damn thing yesterday and made a 4v5 go 30 minutes longer than it should have.

LordKentravyon1 votes

I think the main reason why its so good is the awesome stats combined with the active.

The active is amazing because more gold + map pressure

but the stats 60 armor + mr? oh baby that's what I want. Currently MR itemization is great for squishes and bruisers with items like item 3156 item 3139 but If i'm a tank I don't want those. They ain't optimal. So what else is there?

item 3065 this is pretty solid... if I have sustain. But if i don't thats kinda wasted. CDR is nice but CDR is also easy as hell to come by so unless I really wanna hit that 40% i don't need to worry about it thanks to item 3025 and/oritem 3110

item 3102 The stats are pretty nice here as well. But the passive? meh if im a tank I really don't care much about that. Much happier seeing an adc getting punished hard by a blitz pick this up over ga as a defensive item. Because lets face it the cool down on this is HUGE (justly so) So with that being said as the tank unless I know I'm gunna block something huge with it (and not just have it poked down before a fight) than i really don;t care much.

So what else do we have? item 3091 item 3060 item 3190

Really not to much... Sure the stats on item 3065 item 3102 are great but unless I'm gunna be using the sustain boost on item 3065 i'd rather sacrifice a bit of health and 10mr and get the item 3512 which comes with a nice bit of armor as well.

Kinda feel like if we had a third significant choice in the mr+armor department (which would also put it at odds with the trinity of item 3068 item 3742 item 3143 ) or even an item that just gives a chunk of mr to contrast item 3075 item 3110 ) (think akin to aram's item 3112 ) maybe we would see less item 3512 spam

BluePolarizer1 votes

gut voidling scaling.

morris11 votes

Can only be purchased on Malzahar

Iqqi1 votes

Oh it is going to be nerfed so hard.

My predictions.....

I expect to see the ZZ rot changed so it has its own self decay. I expect it to take damage on its own over time. Like it will only last for 30 sec or so.

I also expect to see its actual health greatly decreased.

I expect to see its split pushing potential greatly decreased. The damage it deals should be less.

Finally I would nerf the range traveled by the scarabs. Sure this wont stop the push, but it should make it so the lane travels back farther before the ZZ rot is able to push the lane again.

The AFK split pushing needs to be so done. It isn't a game mechanic. It isn't complex. It isn't challenging it is just plain stupid and completely ruins games.

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