I get it, they get close they do a lot of damage

Guy Fox Teemo··2 votes·596 views

But a E that does about 1000-2000 damage over its 3 second duration, and an ult that's point and click 900 Magic damage or 1200 True Damage. IS fucking ridiculous. If your going to have that much damage combined with the fact that garen has a lot of mobility due deadmans plate and Q. At least make it fucking take some skill. Make him have to charge it up in someway or make his ult a skill shot. God dam no one should do that much with no effort required.

8 Comments

JustMyBassCannon4 votes

At the very end-game, when fully built, yes, Garen actually has a late-game instead of being a worthless meat slab whose job is to be a dick to whoever is the AP carry/whoever has the lowest HP.

Maybe you should check your skill level and see if you don't belong underneath his boot.

Guy Fox Teemo2 votes

Then design a better kit. full on pure damage that does more then Zed. On a tank is retarded (Also very low CDS), make a him a better kit is so insanely binary. Just damage and silence nothing else. Theres nothing special about garens kit , nothing about it is unique.

JustMyBassCannon4 votes

Once. Again.

You are talking about the end-game of a Bruiser having solid damage output for about three seconds.

He doesn't deal 1200 true damage with his ult, unless you're missing ~1700, and if you're squishy enough for his E to do >1000 damage despite Armor, you're not going to have enough HP for that to be significant, because you were probably dead with just the base damage on his ultimate.

Garen is not a Tank, he is a Bruiser. What's the difference? Tanks have CC, Bruisers have damage.

Cosmic Cocaine1 votes

When you get countered so hard that a viewer gets whiplash....

LordGeovanni1 votes

you have to admit that he is too effective for most of the champions in the game but then again that is most adcs, half the assassins and now joining that group firoa and the jugs. most other characters in the game besides maybe 5 for any other group are either sub par or or underpowered compared to the more recent champions expecially considering the constant mobility most of them have on top of their cc and damage. only a few supports where most of the utility on the team comes from have 2 forms of cc adcs been having 2 cc on top of their damage long time. but this is about garen and how his ad ratios are too high for a tank especially one that builds first item armor pen. and darius is strong for the same reason but not the damage he builds black cleaver first that is synergistic with his new bleed and he heals far too much in lane they can give him smaller heals in lanes and make it small enough that they can remove the champion limit garen also builds alot of speed so he really is only kiteable early unless you have stuns and displacements

JustMyBassCannon1 votes

I have to admit that I don't play Garen or Darius.

Like, I literally have not played a game as either champion, pre- or post-rework.

I've only seen them in-game, on or against my team. And in neither case did they seem too effective, rather they seemed to be on par with other bruisers. Which was the point of the Juggernaut update.

Yes, there are a handful of champions that need to be brought up, and the whole Marksman archetype needs work, but Garen and Darius seeing more play than the bottom of the bronzed barrel and actually having late-game strength is not bad or unhealthy for League.

LordGeovanni1 votes

I dont disagree i just think that defensive items need to be brought up to a place here crit and penetration dont absolutely shred tanks and tankier burisers with 1 penetation items and when they have 2 tanks might as not have built defense at all. the ap itme changes have helped

Rufus Crabmiser1 votes

guys garen's kit isnt super oppressive he needs shorter ult duration !!!!!

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