First it was "Exhaust is Cancer"..

Çhåryzård··2 votes·972 views

Now it's "Flash is Cancer"

It's always something new when I come back to the boards. I wonder what summoner's spell will be next.

10 Comments

Critmaster Garen3 votes

flash was always a problem.

like the entire idea of summoners spells used to be that you have a wide variety available and can chose whichever fits your playstile the most. flash is just so much stronger than every other summoner that it removed other choices.

combinations like summoner 6 summoner 1 or summoner 7 summoner 12 are simply not feasable, because youre losing too much power by sacrificing flash.

Big Lincoln2 votes

cleanse is cancer

Çhåryzård1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=hGimj6kA,comment-id=0000,timestamp=2017-01-27T19:36:27.519+0000)

cleanse is cancer

summoner 7 is cancer too where tf is rito on this gg

Apocalypsic1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=hGimj6kA,comment-id=0000,timestamp=2017-01-27T19:36:27.519+0000)

cleanse is cancer

Revive is cancer :^)

ChaddyFantome1 votes

Both exhaust and flash tho. I have been cancer for years. I have been saying this since seaosn 4 lol.

Only reason they aren't removed or substantially adjusted is because Riot needs them as balancing levers for the rest of the game. Every other summoner spell has seen substantial adjustments over the course of the last 3 season except those 2. The most exhaust got was a Armor/MR shred but that was basically just putting it back in the Spell since it used to be a mastery.

Kneelbeforezoth1 votes

i saw ignite earlier boss man

Matake1 votes

I've never heard of exhaust being a problem. Flash has always been mandatory however and is considered a problem.

Critmaster Garen1 votes

by the way, i dont think it would be impossible to remove flash.

its functionality could be split up into 2 or maybe more summoner spells and item actives.

the offensive play making function of flash could be replaced by something like summoner 32

the defensive function could be replaced by an item similar to item 3152 that would allow for a backwards dash from the nearest opponent.

the wall hopping ability could also be added to items, that would allow you to tunnel through them like bards tunnel or talons e on a decent cooldown.

flash itself can be removed without breaking the game, when appropriate alternatives are given to champions who rely on certain aspects of it.

one very elegant solution might be to make these actives t2 item 1001 enchantments.

for example, you chose your boots item 3158 and then upgrad them to get summoner 32 as an active for it.

Oleandervine1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=hGimj6kA,comment-id=0005,timestamp=2017-01-27T20:15:38.492+0000)

by the way, i dont think it would be impossible to remove flash.

its functionality could be split up into 2 or maybe more summoner spells and item actives.

the offensive play making function of flash could be replaced by something like summoner 32

the defensive function could be replaced by an item similar to item 3152 that would allow for a backwards dash from the nearest opponent.

the wall hopping ability could also be added to items, that would allow you to tunnel through them like bards tunnel or talons e on a decent cooldown.

This is not a good idea. Removing it from one avenue and placing it in another will just move the obligation from summoner spell to item purchase. The snowball is something that should never exist on the Rift because it's so much better than Flash. Not only does it tag an enemy, but it remains tagged, even if that enemy moves beyond a certain distance or gets out of your LOS. Being able to blink and ungodly distance to a marked target to hunt them down will be absolutely game breaking in the Rift, where even minor gold leads on beefy characters can mean your death if they can catch you. Snowball only works in ARAM because everyone is on an even playing field more or less in terms of gold and death timers.

Critmaster Garen1 votes

{quoted}

The snowball is something that should never exist on the Rift because it's so much better than Flash.

the snowball is a good engage tool, but it absolutely does not help you to escape.

flash is too versatile. thats the issue with the summoner. its useful in almost every situation, while all the other summoners are very defined in their situational use. ignte is always an offensive tool, teleport always a map control tool, heal, barrier, cleanse and exhaust are defensive tools. (well, exhaust at least most of the time).

it also just serves as an example. the cooldown on the ability, and its range would obviously not be the same as on aram.

youre also forgetting, that arams map is very small. which in itself makes skillshots easier to hit as there is less room to evade the enemy.

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