A jungle that can support two junglers

Woook3r··2 votes·384 views

What if you make a jungle that can have two junglers in it and you put the adc's mid lane where the two junglers can take turns being "jungle support". You would have to put more gold and exp in the jungle, but it could be interesting. Maybe there can be an ap centered side of the jungle and an ad centered side of the jungle.

5 Comments

Lord Dusteon1 votes

Because having an adc bot with a support and a fast clearing jungle would give you massive pressure botlane and at dragon (important early game objectives) and due to the fast farming jungler with bonus gold and experience get a great early item and experience advantage to counter jungle while ganking.

Calabok1 votes

That would not even be in Riots radar at all.

Taredom1 votes

At the highest level of play their doing something similar, to speed up the jungler and to keep him healthy for early ganks, top laners are following them around, often taking the small monsters and leaving the big ones for the junglers, that way the top laner either gets to go into a duo lane later (because of lane rotations) or he goes into his lane with more gold and exp against his laner (because he will have more minions to clear than his opponent.) This of course is opposed to the top lane taking a camp, both work fine but in the first scenario the jungler can pull off a really solid level 3 gank.

As for your idea, there is a reason that the meta is support and adc at the bottom of the map, the support is SUPPOSED to be building items that are cost effective and that support his team (glaring at you leona with a sunfire cape or morgana that built straight AP and no sightstone,) it is also the supports job to carry the adc in the early game, by cc, peeling and assisting with kills. The adc of course is for objectives and that sweet late game damage, if you take the support away from them, sure it adds more to different styles of game play and different team comps, but do you really wanna leave the guy that is in charge of ripping down objectives that vulnerable?

Woook3r1 votes

{quoted}

At the highest level of play their doing something similar, to speed up the jungler and to keep him healthy for early ganks, top laners are following them around, often taking the small monsters and leaving the big ones for the junglers, that way the top laner either gets to go into a duo lane later (because of lane rotations) or he goes into his lane with more gold and exp against his laner (because he will have more minions to clear than his opponent.) This of course is opposed to the top lane taking a camp, both work fine but in the first scenario the jungler can pull off a really solid level 3 gank.

As for your idea, there is a reason that the meta is support and adc at the bottom of the map, the support is SUPPOSED to be building items that are cost effective and that support his team (glaring at you leona with a sunfire cape or morgana that built straight AP and no sightstone,) it is also the supports job to carry the adc in the early game, by cc, peeling and assisting with kills. The adc of course is for objectives and that sweet late game damage, if you take the support away from them, sure it adds more to different styles of game play and different team comps, but do you really wanna leave the guy that is in charge of ripping down objectives that vulnerable?

I figure they can alternate clearing the jg and hang around mid and bot for counterganks and ect. LIke on duty off duty supports. One of them is always hovering around the adc, and the other is busy clearing the jungle until its his turn to baby sit.

Kaeblen1 votes

I've played with and against teams that did this. It's viable right now, even if not ideal. (being ganked by Rengar and Fiddlesticks simultaneously is heinous.)

the strategy relies on all 3 laners being able to either waveclear, or duel pretty well, and then the 2 junglers work in conjunction when ganking lanes, and counterjungling. It isn't so much about more XP being in the jungle, as much as it being a risky strategy that steals enemy resources, and applies far more (sudden) pressure on your enemies than they are expecting.

Also, about the AP and AD sides of the jungle: the strategy definitely relies on one jungler using Red Buff and the other using Blue Buff.

I'd like to see more things like this, really. the current core meta (duo bot, solo mid and top, plus jungler) is fine, but having 1 or 2 alternative core setups to anticipate would be nice.

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