That Malzahar W nerf though

Pyrithegethon··11 votes·1,509 views

Void Swarm (W): Cooldown increased to 30/28/26/24/22 from 20/19/18/17/16 Spawn changed: [NEW] " Every 4 seconds and whenever a Voidling assists in killing a unit, Malzahar spawns a new Voidling with the same remaining duration." [OLD] "The first time a Voidling attacks a champion or monster, or assists in killing a unit, Malzahar spawns a new Voidling with the same remaining duration.

Tell me this isnt the full change, it will literally killl any reason Malzahar would put a point in W and not put a point in until his Q and E are maxed.

13 Comments

Spoofghoul6 votes

jezus christ and i just got used to new malz

this is horsecrap

fine hell end up in the corner with other used nerfed and forgotten champions like that star dragondude whats his name see already forgot and then theres some weird crab in that corner he even a champion?

well whatever

GULAG 4 U1 votes

Trashtrox lol

CrazFight 4 votes

Good, let that champ be killed.

Pyrithegethon2 votes

Thats an awful thing to want =/

Have a Nice Game2 votes

If killing Valzahar will bring back Malzahar, I'm all for it.

As far as I'm concerned Malz was deleted from the game in patch 6.9

Nilok5 votes

More like do a full revert of his passive and W. Those two abilities have caused Malz no end of problems.

The Great Divide5 votes

{quoted}

More like do a full revert of his passive and W. Those two abilities have caused Malz no end of problems.

Which is just so funny because I thought riot was crying about how old malz was the one with problems :/ (#BringOldMalzBack)

Caítlyn3 votes

Okay Malz was annoying but this would make him 100% useless.

Christ Superstar3 votes

Just fucking revert the kit already - this rework of him has been an unmitigated disaster, since he plays nowhere near as he used to. Old Malzahar was a beast, you could even time your cast to spawn voidlings to intercept skillshots for you, you needed better posititioning (enemy also did though...).

Anyways, to try being constructive: Put some more power back into E (280+0,8 AP) , as it's now just tickling opponents. Hey, it's still 40 lower base compared to before... Add old delay to Q, so it's not autohit. Make voidlings blink to ulted target if the target is within 350 units of Malz - to keep his anti assassin/tank kit.

Revert W voidlings back to spawning at malz in direction of enemy, pre-rework HP (maybe even more), duration, dmg and enrage, with some AP scaling to make up for the total butchering of his ult (shame on you Rito). Have the CD at rank 1 be the average time it took old malz to get four rank 1 spells off, and rank 5 be the average time it took old malz to get four fully levelled spells off.

This will enable Malz to mass a little voidlings, give the enemy an indicator of when he's dangerous, incline enemies to keep their numbers down, and he can't just max W, as it will result in him not being a true threat - at best, he would max it 2nd. Also, if he goes full max W mode in the jungle, the offset is he's very easy to kill - And if it's still a problem, have voidlings take extra damage from jungle creeps.

There, I somewhat fixed him!

[slayer-jinx-catface]

(Yes, shamelessly copy pasta'd from another thread...)

Have a Nice Game1 votes

Although I can think of some nice changes, I'd rather have Malzahar back unchanged so they don't misinterpret what we want and fuck him up again.

AsheGetsGanked2 votes

that cd is pathetic, riot wtf. this is overblown. if you wanna kill malz jungle fine, but where's the compensation for this nerf???

Calabok1 votes

no more freelo! cool

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