@ RIOT DO YOU EVEN KNOW WHAT THE PROBLEMS IN BOT LANE ARE?
DO YOU EVEN KNOW WHAT THE PROBLEMS IN BOT LANE ARE?
- Ranged ad will always be mandatory because you put ad attack speed items in the game
- You cant afford to give the AD early game power because you put crit and attack speed in the game. And on the same fucking item! WHAT? 2a) Ranged AD champions are ideally suited for early game power. 2b) The bot lane will currently always have a support which means that early game power is 2x more effective than it would be otherwise. 2c) You have a roster of ad assassins who need to be early game champions with early game items. 2d) ADC's can use ad assassin items.
- Theres never going to be a remarkable difference in power between an early and late game adc. Thats because the late game pwer of an adc comes from auto attacks and crit items. Every adc regardless of early game strength has those. Its just built into the game.
So thats the main problem as I see it. You are trying to do something absurd. Trying to put late game items in the hands of champions that are early game laning champions. And then you try to balance the game so that other champions have better early games than those guys. So that you can justifiy the late game of ranged crit attack speed. And then you try to make some early game adc's like lucian and MF. What you are doing is not possible or reasonable. But then your mistakes are compounded by the fact that the lane has supports in it. Lets talk about the problems with supports.
- first off, they completely fuck up what you are trying to do with the adc's. As i said above
- You made a game about resources. Then you put in it a role that denies itself of resources. And then you tried to give them the power to carry the game anyway.
- Soraka
- Janna
- Sona
- Mage supports and Jhin or MF
- The entire lane is based of off cooperation and this game doesnt have voice chat.
- Its the only duo lane.
all have very weak early games because they need items to get the bulk of their damage out put. Vayne is the least affected of the group by this because of her W, but without any attack speed or sustain, she wont be able to survive long enough to deal her damage. Sure they scale up fairly well and by late game can hyper-carry, but no, they have very weak early games and that matters a whole lot. If they never get a chance to get their items or get ahead some other way, such as in cs or land pressure and in a workable time frame (taking the bot outer at 40 minutes is far too late, just like getting your second item at 25-30 minutes where you still might be lacking a second tier pair of boots), they never will be able to become those hard carrying threats because the game usually ends before that even has a chance to happen.
and whatever they have for mysteries as their sustain, which usually is no where near enough to counteract a tower shot with just ghostblade.