You know, I'd really love to know how balance is determined.

Niyumi··6 votes·405 views

But, for some reason, Rioters absolutely refuse to comment on anything I say that isn't patting them on the back.

  • I ask them how it's "fair and balanced" for the literal easiest champ in the game (Annie) to have the literal highest, teamfight-changing burst in the game.

  • I ask them how it's "fair and balanced" for the easiest, most reliable source of damage in the game to be the highest (AA spam).

  • I ask them how it's "fair and balanced" for someone like Fizz or Zed, who have so much safety it's absurd, to have so much damage it's stupid.

  • I ask them why they can't just reasonably nerf a champion instead of totally gutting their playstyle (Poppy).

  • I ask them why skillshots, by and large, do far, far less damage than targeted abilities.

... and I've never gotten a reply. Not once. When I ask the community, they just get upset, call me bad, and all that -- they can't answer the question either.

So, you know what that shows? That I'm right, and that balance is not a concern of Riot's in the slightest. They haven't nerfed Shyvana or Fizz because they have new skins coming up, and they want to milk whales. They don't make harder champs more rewarding because then the whales (who are mentally incompetent) wouldn't feel like they're good, and would stop throwing money at Riot... They don't actually balance their game because, in the long run, balance just isn't lucrative for an F2P cash grab.

Honestly, I just hope Beck, and people like him, go find some other industry to destroy. I haven't had a quality game to play in years -- and it's all thanks to fucking greedy assholes like him going around and ruining things for other people because they have massive insecurities, and use money to make themselves feel better about their shitty lives.

17 Comments

HongChongDong1 votes

Well here is a reply. Fizz is on the weaker end of champions so complaining about him is pointless. He's an assassin so he's strong in certain areas but so are other assassins, however his entire kit is handicapped and poorly designed.

Niyumi1 votes

"Weaker end" -- implying 100-0ing anyone instantly and becoming untargetable every 3 seconds is weak. His ONLY weakness is that he can be abused early game -- but, as soon as he builds a Sheen, it's game over.

HongChongDong1 votes

{quoted}

"Weaker end" -- implying 100-0ing anyone instantly and becoming untargetable every 3 seconds is weak. His ONLY weakness is that he can be abused early game -- but, as soon as he builds a Sheen, it's game over.

His entire kit revolves around lane phase. Late game his basic abilities are easy to dodge and he can't dive a carry unless that teams tanks/CC champs are being idiots. his W damage is also horrible for late game because it only becomes effective if you can get more than a Q off which in most cases you can't.

SithesisLord1 votes

I ask them how it's "fair and balanced" for the literal easiest champ in the game (Annie) to have the literal highest, teamfight-changing burst in the game.

Sejuani item 3027 item 3001 item 1402 item 3151 item 3026 item 3742

#JustPressR

I ask them how it's "fair and balanced" for the easiest, most reliable source of damage in the game to be the highest (AA spam).

Because every single champion has it. Even the ones that wouldn´t need them. Besides, targeted basic attacks both ranged and melee have been a thing in RTS since forever. You can´t just change a crucial part of it simply because 'Hurr durr i want Jinx to miss her AAs'. We already have a way for them to miss. It´s called Blind.

I ask them how it's "fair and balanced" for someone like Fizz or Zed, who have so much safety it's absurd, to have so much damage it's stupid.

Kayle So much safety? Really?

I ask them why they can't just reasonably nerf a champion instead of totally gutting their playstyle (Poppy).

To be fair, they did sort of overnerf Poppy. Then again, she did need it. The reasonable nerfs, not the overnerf in general.

I ask them why skillshots, by and large, do far, far less damage than targeted abilities.

Because a ZED W-Q'ing you does much less damage than a Panth spear.

They haven't nerfed Shyvana

They nerfed her Q and W. Might even revert those and buff her due to Bloodrazor.

They don't actually balance their game because, in the long run, balance just isn't lucrative for an F2P cash grab.

-F2P -Cash grab

SWTOR is an F2P cash grab. League isn´t.

You´re using that term oh so wrong.

I haven't had a quality game to play in years

Then have you ever considered that the problem is YOU, not the game? Hey, look at that. Food for thought. :D

TL;DR: QQ harder.

Vekkna1 votes

Kayle's ulti has a shorter duration than Fizz's E while being on a 10x longer cooldown, deals no damage, has no mobility component, and leaves her open to all CC. Ally-cast is the only reason Kayle's ulti isn't worse than Fizz's E is literally every way.

Idk what your point was, but you did not make it well.

SithesisLord1 votes

My point is that Kayle completely nulifies the safety of those two. Fizz comes up to farm, gets a few AAs in the face. Same for Zed. They try to trade with her, too bad, she already outtraded them when she was farming because FoB stacks with her AOE. They need to pop potions to heal, she just W's and backs off.

Niyumi1 votes

{quoted}

Because every single champion has it. Even the ones that wouldn´t need them. Besides, targeted basic attacks both ranged and melee have been a thing in RTS since forever. You can´t just change a crucial part of it simply because 'Hurr durr i want Jinx to miss her AAs'. We already have a way for them to miss. It´s called Blind.

That still doesn't answer the question of why the easiest, safest, most reliable form of damage in the game is, by far, the highest damage in the game. Doesn't that seem kind of backwards? AA should be something to fall back on, not the basis of a champion. Imagine Lucian or Ez, for example. They both use autos a lot, but they have to do a lot more than just auto -- can't just right-click, AFK and win. Both have to weave in abilities to do real damage.

Compare that to Jinx, Trist, Vayne or someone like that. They are rewarded for, basically, doing nothing. Vayne can insta-gib people just by right-clicking on them, so can Jhin. Why? Why are they rewarded with all that damage, while a harder champ like Sol, Lee or someone like that just tickles people unless stupidly ahead?

To be fair, they did sort of overnerf Poppy. Then again, she did need it. The reasonable nerfs, not the overnerf in general.

Yes, she needed nerfs. But the changes they made weren't just nerfs to her performance, but also to her satisfaction and overall fun factor. It's just so clunky and awkward when you throw your shield, E onto them, and then just stand there and stare menacingly for 2-3 AA durations since they removed the AA reset. I told them so many times to just nerf the passive stats on her W, and lower her base damages while buffing scalings... but that wouldn't remove her from professional play, where she got in the way of flashy playmakers that LC$ relies on for income. So, they had to gut her.

Because a ZED W-Q'ing you does much less damage than a Panth spear.

I'm talking a real skillshot. Zed's Q moves incredibly fast, with a massive hitbox. Gotta be special needs to miss it. Syndra Q vs. Annie Q - which hits harder? Ori's entire kit vs. Kat's entire kit -- which hits harder? Ez's kit vs. Vayne's kit -- who hits harder?

SWTOR is an F2P cash grab. League isn´t.

I'm not going to type out an essay explaining business philosophies and all that to someone who likely would have no idea what I'm talking about anyway. Look through my post history if you care. But, League is most definitely an F2P cash grab.

Then have you ever considered that the problem is YOU, not the game? Hey, look at that. Food for thought. :D

Yeah, the problem is me. I was born in a time when developers actually cared about their products as more than a source of income. They put in real time and effort, and delivered the highest quality they could. Games used to be this wonderful thing, but now greedy, slimy suits (like Beck) have come in, seen the potential revenue, and warped the industry into some shell of what it was. You're probably too young to know what companies were like back then.

But yeah, the problem is that I expect developers to give a damn about their product, which isn't how things work in today's society.

Raiku Kawisa1 votes

Considering you mentioned Shyvana as something they refused to nerf because of her new skin next patch(finally). What is it about her that you have an issue with/want nerfed?

Lauchmelder1 votes

Most likely Devourer and that crap got removed. Devourer Shyv was oppressive as hell. But that was nearly every Devourer jungler too.

Raiku Kawisa1 votes

Ya, she was extremely powerful with double on-hit. I hope its removal doesn't kill Shyvana... again.

Niyumi1 votes

The fact she can build full tank plus a Titanic, and basically one shot carries, and kill tanks in a matter of seconds. 4.6k HP, 150+ armor / MR, but hits like a fed assassin.

Raiku Kawisa1 votes

meh, I prefer the Attack Speed build. More fun.

Still i understand the complaint.

Niyumi1 votes

I mean, Shyv was one of the first champions I ever played -- and it was fun being this whole dragon thing. But she's too strong for how easy she is, and she hits too hard for how tanky she can become.

Raiku Kawisa1 votes

She is easily kited. There are ways Shyvana can reduce this, but still.

jaymc11301 votes

Ideas are taped to a dart board. Darts are then thrown at the dart board. What sticks happens.

Niyumi1 votes

I mean, I wouldn't be surprised. :P

Fovere1 votes

When did Riot become Fox News ?

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