Gangplank's Critical Strike animation must be fixed

The Ecdysiast··2 votes·295 views

In case you haven't noticed, they decided to remove the animation and sound of him using the pistol for his auto attack crits.

This simply must be returned to the game.

EDIT: It really wasn't a clarity issue at all. If autos and Parrrrley are being thrown at the same range there's no way any champion could make use of the difference anyway.

4 Comments

Sneakyy XD3 votes

He also still doesn't throw his sword for critical Parleys.

The Ecdysiast1 votes

THIS MUST BE DONE.

But you do understand that he didn't gain range when he got a crit before, right? It was just an animation change. It in no way affected an enemy's ability to react to the attack.

Ecodeath1 votes

nah. im gonna have to side with riot that this was a clarity issue

The Ecdysiast1 votes

It wasn't a clarity issue at all. You know whether or not you clicked Q, and the enemy doesn't need to know 'cause if you're in melee range it doesn't make a difference anyway.

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