Fixed Kog in 10 min

D357R0Y3R··2 votes·766 views

You know his problem? Having so much fucking power into Q W, giving him no counterplay while also making his gameplay shit because R is only good at giving vision and finishing people, E is shit, and passive is shit in a 1v1 scenario kog loses more damage by casting ult and E because of the cast time than anything else his gameplay is "i need W or i can't do anything in teamfight"

Range: increased from 500 to 575 W: bonus range reduced by 75 duration reduced from 7 to 4 seconds cooldown reduced from 18 to 10 seconds bonus damage changed to a flat amount of physical damage that scales with AD Passive reworked: Kog'maw autoattack against champions gives him stack of icathian's surprise (max 10 stacks) each stack reduces his mana cost by 5% Q: no longer gives free attack speed for no reasons E: cast time removed R:damage changed to 5/7.5/10%(+AD ratio+AP ratio) max health magic damage now applies a debuff on enemies enemies hit by the debuff will take more damage from next R

1 Comments

Kazekiba2 votes

Q gives bonus attack speed as an incentive to actually level it.

There was a time where Kog could just max W and level E at levels 7, 8, 10, 12 and 14 only taking his first point of Q at level 13 because you HAVE to. He was hitting his power peaks 2 levels earlier than intended as a result and it made him far more disgusting than he's ever been since.

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