Can we please just fix this game already?
Shield now scales with HP and is on a longer cd when dashing away but shorter when dashing toward someone. W's damage now scales off AP. 1 second cd between each Q use. Ult now actually has a cd
Now has a 1.75 second delay before she can jump back to her original spot
MS bonus removed from Q. (Srsly why was this even added?)
Leave the damage the same vs monsters/minions. Reduce damage to champions
Increased cooldowns all around.
Revert the changes on his W. Increase his Q's cd significantly but give it the Gnar treatment and reduce it by a bunch if he grabs a champion
Increase stun duration to a flat 2 over all levels. After X amount of seconds of not casting a spell she loses 1 charge every X amount of seconds.
Give him the Ahri treatment. Gains a small burst of MS that stacks based on how many champions are hit by his Q
Cooldown increased significantly. Duration extended by 1 second for every kill during.
Now exist to Riot
Reduce armor pen to 25% increase AD to 55
Grants a shield for X amount of seconds based off 40% of your(either current or max) mana. Remove the mana restore all together. (becomes a good summoner on champs like Urgot or karthus who knows they might even try clarity + barrier at the cost of flash)
{{summoner:2}} Removed. You have scrying orb. Srsly who uses this?
Reduce her early game over all but buff her late game.
Now has tenacity back on his ultimate.
Ahri treatment again. Gain MS when you land a Q. Reduce the slow. Increase the cd slightly (If he lands it he should be rewarded. If he misses he's fucked)
New passive: Every time Ashe kills a unit she gains stack of "Archer". After X amount of stacks Ashe's next attack will be a critical strike and slow by X amount
Pounce CD is increased when pouncing away. Can only set a max of 5 traps. Heal now scales with HP instead of AP, but flat heal is increased slightly
Passive now increased by 1 second for every kill/assist during
Not everything but it sure as hell is a start