Can we separate Stat from rune (AS/Health/AD/AP) from tree selection ?

Kyunsei··2 votes·249 views

Balance nightmare.

Some might want Grasp of the undying with 15 AD, but some others might want 130 health with it. Some might even want ASPD, or some might even want armor instead of health.

My proposition : Add a 7th choice to rune, an open rune slot independent of tree selection that gives raw stat. List of stats : AD, AP, Health, AS ---- maybe Armor, Magic resist

2 Comments

Hextech OwI1 votes

I'd rather get half of the bonus stat from a tree if it's secondary. Like Resolve+Precision gives 200 HP +10% AS. It would push the "personnal playstyle" scheme even more.

Kyunsei1 votes

{quoted}

I'd rather get half of the bonus stat from a tree if it's secondary. Like Resolve+Precision gives 200 HP +10% AS. It would push the "personnal playstyle" scheme even more.

That's what they are testing on the PBE currently. Dunno if that's really great though, for Resolve I can understand since there's no champion that want solely Health early game, but would it be great with precision(+R) or domination/sorcery(+R) ?

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