My ideal champion experience isn't viable in league anymore...

Hibeki··5 votes·514 views

My ideal League champion experience have always been persistant threats.

Darius Swain Illaoi Tryndamere Were all champions you could imagine taking a laser shot from orbit, but you would still see them walking out of that cloud of dust, just more pissed off.

So many things took this out entirely.

The idea of early snowballing meant that mistakes costed you more.

Damage creeping up made it harder to be persistent

The previous two factors combined made games shorter, preventing you from reaching your 'unstoppable' stage

unreducable CC, kite, slows, and dashes are at an all time high.

Combine all these together, and you have a guy who invested most of his gold into items which get basically nullified, When hes not irreducabely locked out of movement he moves at the speed of a snail, and by the time you get to them they are basically dead.

Because It's who I am as a person. I value that perseverance. But that just doesn't exist anymore.

Have you noticed that the only usable tanks are ones that have kill pressure by themselves (Due to either extremely high base damage or some sort of amp + %hp damage) and have a shitton of CC, with artificial tank stats.

Leona Sejuani Maokai Gnar Sion Shen Shyvana Ornn All hit this description to a point.

All have extremely high base damage/damage amp/%hp damage

All have artificial tank stats (Free armor mr/spammable heals shields

All have a ridiculous amount of crowd control

These are basically the list of viable tanks is because their tank stats allow them to live slightly longer than you, while the damage amp on their kits allows them to still keep up in damage

They all need this because tank stats just aren't a viable purchase if you're ahead. Damage is straight better, cheaper, and more instant effect. Snowballing gives them even more damage and you cant afford the tank stats to keep up.

Literally all these people are Duelists in lane, and massive tank numbers with damage amps and lockdowns in teamfights. That's the sort of perseverance you have anymore in this game.

And frankly im really sad to see it go.

14 Comments

TehNACHO4 votes

Okay so just pointing out about your 4 ideal champions, two of them are slated for reworks (hell Swain's is literally just around the corner), Illaoi is just a tad too strong right now, and Darius is subjected to an inflated pick and ban rate, so clearly a lot of people still think he's a relevant force right now.

Also there are just a lot of things in your arguments that I just want to criticize. Snowballing despite playing optimally is of course horrible, but mistakes are mistakes and you should be punished for it when you play carry type champions. Yes, Darius, Illaoi, Swain, and Tryndamere are or at least should be considered carry based champions.

And as carry based champions, I'd think that damage creep actually favors your four.

And don't pull a Nasus here. Juggernauts and Juggermages as is the case with Swain favor Mid Game spikes. Even the king of Juggernaut scaling, Nasus, falls off in the hyper late game. Unless you're telling me you're not even reaching your Mid Game spikes which is what is making this game explode right now, you should still have your champions capitalizing on these moments of power.

I can keep pulling this for your entire post. Stop playing the victim card.

kattzkitti1 votes

{quoted}

Nasus falls off lategame.

[sg-miss-fortune]

Hibeki1 votes

If by falloff you mean that he gets infinitely kited until he gets blown up before he can hit anyone, than yea.

TehNACHO2 votes

Hyper late, check the link.

Or champion.gg since that statistic is way easier to see.

Nasus scales magnificently until the 30-40 minute mark. In hyper late 40+ minute games, he falls off.

Hibeki1 votes

Regardless of whatever you have to say, the playstyle is undoubtebly dead and nothing can change that

Fights are over in the span of seconds, its blow up or be blown up. The time when bruisers and people who can remain a threat while managing to be a live are gone.

Either you blow up the entire enemy team

or you pick someone who can crowd control people who blow up your team and stop them from blowing up your blowy uppy guys.

The time where I could pick olaf with lifesteal and endlessly survive as a threat in your face is over. You get 100-0 or get out virtually unscathed.

TehNACHO3 votes

You're citing Shyvana in your post. SHYVANA. She is a highlight champion of the playstyle. A walking talking ball of murder who is never picked for utility but always for her fast bulky damage potential.

The playstyle isn't dead. Illaoi and Darius are inflated and hell Illaoi is overbearing right now. You yourself are citing a prime champion for the playstyle as strong right now. You're either in denial or just trying to stir up drama for no reason.

Hibeki1 votes

Did you not listen to what I said? These champions are different. Burst or be burst is not the same.

TehNACHO3 votes

She's not even a Burst champion though. Her entire kit revolves around consecutive Auto Attacks and a DPS fighting style. That or adds bulkiness to slow the fight down. You're just being unrealistic now.

Hibeki1 votes

When this style was actually viable, compared to now, she IS burst.

TehNACHO2 votes

Hold up. Shyvana isn't even a Tank. Nor does she have a ridiculous amount of Crowd Control. Dude she is a Fighter actually representative of your playstyle, an unstoppable damage force that you crave. If you think she's strong, why don't you just start using her?

Hibeki1 votes

Shyvana builds bloodrazor and straight tank.

Because the playstyle is dead. There is no perserverance anymore. You either get blown up in 3 seconds or kill them all. If I want that I can play a carry.

Crett1 votes

i feel this

Kyunsei1 votes

Same

Draehl1 votes

I feel the same way with Bard. His damage is up and can score more guaranteed kills, but his ability to trade and have those awesome 30+ second running fights feels greatly diminished. Wish some of the base armor/MR came back from what we lost on the new rune system.

More from Gameplay

More by Hibeki