Roles should be equal in terms of game impact/carry potential

Rexxiee··1 votes·983 views

Right now its basically like this :

Jungle >>>> Mid >>>>>>>>>> Top >>>>>>>>>>>>>>>>>>>>>>>>>> Support >>> Adc

So its pretty clear that there is a huge disparity between the most impactful role (jungle) and the least (bot lane).

I think top is in a reasonable state at the moment (can carry the game but is often enough not the sole deciding factor) so i think the other roles should be positioned to be near it.

That would mean bring down the game impact from JG sgnificantly (i would start by removing the lvl 2 ganks on lvl 1 lanes), and possibly a little from mid (mostly just nerf the broken mids like kass and nerf time warp tonic + dark seal) and then bring up both supports (enchanters mainly, tank supports are still good) and adcs (crit adcs, basically most adcs that arent jhin/kaisa/lucian)

2 Comments

FurriesAreHot1 votes

Carries should be the ones with carry potential. What lane they're in doesn't matter.

To prevent confusion, I'm talking about any character with a kit designed to carry, be that a Marksman, or a mage, or whatever.

Sir Prepuzius1 votes

i'm not sure about top > support > adc, i'll go with jungle > mid > support > adc > top by the logic that if supp carries, then adc will probably carry too while top, even when fed and ahead in lane, can't do much alone

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