Winning a game isn't about skill, it's about who has the feeder.

Hibeki··2 votes·267 views

I have to resort to playing jugg champs like Darius or Illaoi to even have a chance at winning, because odds are, the feeder is on my team.

This matchmaking is so fucked I don't understand. The skill gap between players is so huge and that isn't even considering the meta and champs. Literally every single game has at least one feeder in it. It's a question of which team has it. But if you lost that coinflip, "Oooo sorry, yea even if you did really well and got a pentakill as darius you still lose." because they throw. Hard.

This largely correlates to how it groups people together. For higher skilled and lower skilled players with low mmr and high mmr, in order to have a good queue time they try to make up for it.

if one team has a really high mmr, they'll give them a low one to make up for it so the teams are even. THIS DOES NOT WORK. a 50 + 20 + 7 + 13 + 10 is not as good as 5 20's.

Seriously, make it even across the board. My games aren't even in my control anymore. Most games aren't in peoples control anymore. It's just a coinflip to see who gets the feeders.

Just go look at my match history. Every game is a stomp for one side (And no, I'm not a feeder, If you want to discuss my high death games feel free to do so) and it's never even close for one team to come back. Gold advantages are so fucking huge and it's because one team had someone who threw.

At this point I HAVE to use dynamic queue to have a controlled game. Having a lane I know I can rely on actually makes the game playable if we get a feeder.

1 Comments

Hibeki1 votes

Look at games like this: https://i.imgur.com/TGSb1HE.png

2 people fed like mad the whole game and diana was stomping everyone, but we won that game. You know why?

https://i.imgur.com/YmFg1QF.png

Because I played fucking Illaoi and my damage output was the most in the entire game.

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