Regarding the PBE Smite changes and Heimerdinger
Information: Smite now has 2 stacks on PBE. Furthermore Smite-Upgrade items are extremely cost efficient for their slots.
With the Smite changes Heimerdinger becomes near useless. He already has a tough spot this days, considering that his Q has 24s CD, his W 11s and his E 18s. His turrets already are 1 hit killed by any common midlaner with a 4s CD spell if your enemy gets a single kill ahead. Furthermore Azir was introduced who beats Heimer without a chance to fight back (INVINCIBLE UNITS, higher range AND lower cooldown).
Now that Smite has become viable even on laners Heimerdinger is a facing a death-sentence.
Heimerdinger does have to get a compensation to remain viable. While it's true that Heimerdinger's turrets THEORETICALLY can remain alive forever (however they cna only attack when Heimer is near, else they're free gold) they instantly blwo up in teamfights. Making them horribly inferior to Azir's units.
Suggestion:
- Make Heimerdinger's turrets unsmiteable
- Change their health to a Zyraish stack system
- Reduce the cooldown to be more fair considering recently released champions like Azir
should not counter a whole champion for the rest of the game.
>>> turrets
