When tanking, I dont really notice less damage on me from 3 crit items & no LW, vs 2 crit +LW

Valhalla Rising··5 votes·795 views

Considering this, I have to agree with those who say armor pen isn't the real issue behind damage creep(although 45% bonus pen is pushing it).

Im sorry I dont have an explanation as to what the real problem is, probably because there is no single cause, but rather a culmination of multiple over-tuned things from masteries, item, & neutral buffs to champion abilities and scaling.

Basically this entire season has favored damage dealing over damage soaking, and needs tedious re-tuning to pull tanks out of the gutter.

P.s. Assasins building tanky is more efficient than pure tanks building anything because assassins can burst a carry down with less risk then escape with their mobile kits, while tanks dont have the same damage threat or escape so carries just facetank or kite them while shredding their hp bars in seconds.

thats another thing, assassin kits are generally sticky/mobile vs tanks being pretty much the opposite, resulting in them taking way more damage with full tank build than an assassin with half tank build... . . .....................................

11 Comments

Buff Jax please4 votes

Damage in the game is way too high across the boards.

dominusx1 votes

3% extra dmg + dmg when low health + assasin not much needed to make a tank bruiser broken with these masteries and the new fervor is godlike on tanks i even played with it on malph like voyboy did adc melt malph? yeh good luck hitting me from the gray screen

ImLikeGoku3 votes

You are either joking or very low elo, so I am just going to say the issue IS (as in STILL IS RIGHT NOW) that tanks are doing way too much damage.

Pierce The Veal2 votes

{quoted}

You are either joking or very low elo, so I am just going to say the issue IS (as in STILL IS RIGHT NOW) that tanks are doing way too much damage.

Pretty much this. Tanks are doing too much damage, and tank (or juggernaut, if you like to call them that) items are the problem.

Very Hard Engage1 votes

its not the tanks, its the masteries and new item introductions/changes - item 3742 item 3748 item 3025 item 3071 item 3068 item 3065 wow look at that staggering full tank build!, (3 damaging items) ((5 total items which add damage to anyones kit))

bring back the days where tanks would build - ** GOLEM** chainvest (this was the towerdive issue era where once you had this you could reasonably tank turrets around level 5 for multiple hits, forcing 1v1s under turret and then leaving) ->item 3111/item 3117 /item 3047 -> item 3068 -> item 3211 -> item 3143 / item 3102 -> FILL ITEM HERE where the only damage item here was sunfire cape.

Buff Jax please1 votes

And none of those on top is an actual tank item except Spirit Visage.

Nice trolling.

Very Hard Engage1 votes

thats exactly the point. my items are rarely bought at all despite being better tank (damage mitigation) options.

instead they are getting away with building just enough health and resistances, and then piling on extra damage to kill someone so they dont even have to take the second round of abilities.

do you know what the issue with my build is? it lacks CDR.

Buff Jax please1 votes

Stop trolling lmfao...not a single tank builds like this.

They are not "getting away" with building bruiser items...any tank who does that just dies in 3 hits.

Very Hard Engage1 votes

you really dont get it, tanks needs CDR and abilities to do their job.

fighters need AD and stick potential to do theirs.

except somewhere along the lines item builds got massively screwed up to the point where fighters have access to all the CDR and survivability they need to reliably reach and brawl a carry, and tanks got nerf after nerf for being too oppressive and being unable to be dealt with when ahead. when a tank gets a level advantage they subsequently gain more damage from their abilities, in fact it would be on par with a behind carry so hes got survivability and you've got nothing. because you built IE first item instead of brok/frozen mallet to kite the big threat on the enemy team.

so that leaves everyone to build hybrid damage and utility, just to prevent the volatility of the game when you get behind.

why do you think ADCs build item 3142 (to ensure you escape or get the kill) item 3139 (so that Olaf doesn't perma slow you) item 3156 (so you can live to fight another day. at least half the damage they deal is magic damage, no1 is building hydra and being auto reliant anymore) item 3046 (straight damage nerf against anyone attacking you)


lets ask riot

@RIOT

how many games are there where randuins omen is built, vs dead mans plate, whats the difference?

Pierce The Veal1 votes

{quoted}

its not the tanks, its the masteries and new item introductions/changes - item 3742 item 3748 item 3025 item 3071 item 3068 item 3065 wow look at that staggering full tank build!, (3 damaging items) ((5 total items which add damage to anyones kit))

bring back the days where tanks would build - ** GOLEM** chainvest (this was the towerdive issue era where once you had this you could reasonably tank turrets around level 5 for multiple hits, forcing 1v1s under turret and then leaving) ->item 3111/item 3117 /item 3047 -> item 3068 -> item 3211 -> item 3143 / item 3102 -> FILL ITEM HERE where the only damage item here was sunfire cape.

Well the real tank items really are utter trash. And most of the tanky items have damage on them. Besides like 5 or so real tank items, everything else is a juggernaut/bruiser item. Plus juggernaut items outclass tank items on tanks.

dominusx1 votes

good. at least the tanks can actually die after doing 50% of my hp with one rotation and i dont have to stall the game to 40mins so my adc can melt them. tanks suck till lvl 6 and then they are gods till 30-40 mins when adc's pop up like zits and melt everyone like they are supposed to do. you should be happy that tanks can legit do more than 50% of a carry's health if they get an opening atm what are the examples of tanks beeing able to do dmg?here are the top tier imo Maokai Sion Illaoi Darius Gragas TahmKench Volibear Zac if you tell me sion doesnt do dmg up to 30mins then you are lying cuz he became my go to support if thresh is picked and i legit 1v1 the adc with ease untill it gets 3-4 items

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