Decided to try my hand at a Cass rework in the style of what Stashu and Scruffy are attempting
@RiotScruffy @RiotStashu
Wondering what you forum goers will think of it. Any criticism is welcome and appreciated.
**The general idea is to try and incorporate all of her abilities into one central theme. Her old self only used 60% of her kit and her new self just uses the other 40% and still ignores the entirety of it. I attempt to try and cement her as the "spammy poisony snakey magey character-y". I played a lot of 3s and I always saw her as this super annoying snake cunt that just spammed twin fangs at me after poisoning me. I also sorta fused ideas from Pokemon related to Toxic and Venoshock. **
Passive: Cass abilities deal (DAMAGE) over 2 seconds and heal Cass for (HEAL) over 2 seconds. This increases each time Cass poisons an enemy. Stacks increased by 2 each time Twin Fang hits a target. This stacks indefinitely.
Cass Q and W apply a stack of poison that deals damage over 2 seconds stacking up to 10 times (said poison damage is determined by passive and stacks. the base damages for each are higher than on live and are standardized) Cass E is now a line skillshot that hits weak points of those who are poisoned, refreshing stacks of the poison and granting brief vision and grievous wounds of the target Cass R explodes all the Poison on the enemies, freezing them in stone and dealing damage based on their amount of poison stacks
Cass Q: 40 Mana. 10 second CD that is reduced by 2 seconds, stacking up to 3 times, each time she lands it on a poisoned enemy. Deals damage based on missing health.
Cass W: 60 Mana. 14 second CD. Expands from 125 to 450 over 5 seconds. Denies vision of those in the cloud of poison and massively slows them while in it. Also deals damage based on maximum health.
Cass E: 30 Mana. .5 second CD. Damage dealt and mana cost increases for each consecutive Twin Fang usage in the last 5 seconds and each stack of poison on the target. Applies a 1 second grievous wounds and true sight to the target. Deals damage based on current health.
Cass R: 100 Mana. 120 second CD. Deals base magic damage + bonus true damage for each stack of poison on the targets and stuns all of them, turning them into stone, for 1.5 seconds