All the threads about Assassins and ADC's being OP...
I feel like there are so many threads about Assassins (pretty much Zed from what i can tell) and ADC's (mainly the mobile ones) being too strong right now, mostly due to Itemization or free/easy damage in their kits. There is also talk of certain champions being too powerful, stronger then both of these roles (cough Warwick cough).
Im not going to go into why everyone feels this way, because for the most part they are right. Assassins assassinate EVERYBODY and ADC's can just point click towards enemy nexus, killing every minion, champion, and turret in their way in a matter of seconds (unless there is another ADC in that lane). What i am here to talk about is how to fix both problems at once by making their natural enemies relevant again. Tanks.
Now im not saying straight up buff all tanks, there are some that would get way too out of control, and nobody and i mean NOBODY wants to play League of Tanks again. A slight change in itemization is a good start to help Tanks regain their purpose, some individual buffs (and of course compensation nerfs) to certain champions is another good step in the right direction, nerfing armor pen slightly might also help.
Ill just come out and say it, I Am Biased. I don't play Assassins and i dont play ADC's, i mainly play Tanks and Mages. That doesn't mean my point is invalid though, i play Tanks frequently and im tired of building Sunfire, Randuin's, Thornmail, and Warmogs only to still get 4 shot by the ADC. I have all this armor to stop me from being 2 shot, so now not only does the ADC melt me but any Mage i come across will do the same. I dont understand how this is possible, how this is allowed to be possible. Rammus seems to be one of the only tank champs who doesn't have this problem. If i invest that much money into being Tanky, i should be tanky. That makes sense to me...
Tanks not being tanky is why you don't see them doing anything in game, the only ones who do anything are the ones loaded with CC. Should all tanks have a ton of CC? No i dont think so and giving the ones who dont have much CC more damage is the wrong way to go, thats just masking the problem. Its just sad that ADC's and certain Assassins just get to step all over the other roles, whether because their kit allows it or itemization is just heavily in their favor.
Now the downsides.
Top lane is basically an island, separated from the other lanes. No one comes up, the only time the jungler ganks is when the enemy is always over extended or when the laner is a hyper-carry. Making Tanks tankier would only increase this to be honest, who wants to gank what you cant kill lol. League of Tanks isnt much fun so no one wants that. Tanks who build tank and still deal a ton of damage (
Garen anyone?) will be unstoppable as they murder all your squishies. When the ADC can't melt EVERYONE in front of them people will start only using ADC's that can (like Vayne). Mages will be the new ADC, as building Armor is useless against them, they usually come with a ton of CC, and have long range high scaling abilities. There are some other downsides but you get the point.
Now this isnt a QQ post, im just posting what i have experienced and from what others have said that i agree with. If you disagree feel free to tell me why you disagree rather then just insulting me and then downvoting.
EDIT: Btw i dont usually ask this but can you guys upvote if you agree? Id rather it not be downvoted into oblivion, the people who disagree never seem to forget to downvote lol Thanks guys.