What makes Riot think that players will build "Tanky" on the new Darius?
Riot thought throwing some extra AD on his passive would encourage players to build tanky. They were wrong:
Riot thought throwing some extra AD on his passive would encourage players to build tanky. They were wrong:
He can go
into tank.
Full AD Darius is fun on the rework, as it always has been, but tank is the way to go when playing seriously.
Street Rules

the thought process behind it is, that he can build more tanky and will deal the same damage. overall with the new ad/hp items titanic hydra and the claw, he can get both at the same time.
garens spin deals a good 2 to 3 times the damage than live garen with the same build. im definitely not gonna build more tanky. especially since i dont get punished as much for going damage with that flat w resistance bonus.
Riot's not known for intelligent game designs. Hell, I'd say they're worse than Valve at this point, popularity of the game or not.
slow hulking champion...tank in a nut shell.
u can still build pure damage...but u will die v_v
And what about a snowballing pbe game makes you think this will accurately reflect what happens on live? I was expecting 1v3, 1v4 solo carry craziness. Instead, I see a really fed rengar and the rest of his team going along for the ride.
Redmercy even says at the beginning that a tankier build is probably better on darius, but he's going full ad for funsies.
All about that base.... Base damage that is, Be tank long enough to get those 5 stacks and then true damage everyone! You really only need 1-2 damage items then go tank so he will be a juggernaut.
NAHHH Attackspeed devourer is the way to go.