And we've gone full circle again with the utter stupidity of tank jerking
Please remember lethality is overturned right now and this patch is an outlier for everything. But let's please remember a few things..
upgrades work on bonus armor, not total
400 armor means dick if you only have 2.7k HP to back it up.
Tanks do not fall off late game. Yes, they die faster but offense absolutely most cancel out defense at 4+ items otherwise there's never be a reason to build offense when you could just stack defense and wet noodle for 20 minutes straight. Tanks still bring zone control and potential initiation and they will be the most durable champions on the field of play. That never falls off. That is always strong.
I'm growing so tired of seeing this utter stupidity. This season has basically been a tank/mage meta and we have one patch that challenges that, one fucking patch, and you god damn tank mains are already screaming that tanks are dead, worthless, etc. I am here to tell you tanks are fine. Just like they've been fine for the majority of this games existence. You may not like that tanks have limited carrying capacity but that's what you get for having the most basic, straight forward kits in the game.
Now, I'm going to acknowledge that Black Cleaver needs to be nerfed a bit and lethality is overturned and yes this will make tanks feel abnormally weaker, but that's not an indication that tanks are weak and suck, especially when they were the dominate class the last several patches, but it indicated an outlier took place and that outlier is lethality got overbuffed. Take BC down a small notch and properly balance lethality and everything will be fine, I promise. There's no reason to overreact. It's fine.
And it will be inevitable that someone will come in here and point out that with the right build, you can negate up to 80% of a tanks armor or something ridiculous. Don't do all that math (or do it, math is a good mental excercise), it's pointless. With the exception of maybe 3 champions, no champion can viably build all lethality + 2 %pen items. It will not work on an ADC because they'll have almost no AS or crit to amp their damage. It's still going to take them roughly 6-10 seconds to kill a tank standing still. MF can do it with her ult - why are you letting her ult? Zed can do it if he focuses a tank and goes 100% ham on them - why are you complaining that zed used his entire kit on a tank instead of a priority target? Talon probably could do it too but what applies to zed applies to him. There are tons of fringe examples like this where theoretically, absurd things are quite possible (AP Varus as an example) but the means to reaching that fringe scenario are so absurdly difficult or require extremely bad play for it to work - I.E standing there's and letting them attack you without fighting back.
So please, let's stop this ridiculousness. I didn't even mind this tank meta because they weren't but nearly as overbearing as they were last season or during cinderhulk meta in s5 - well Poppy and Nautilus are but that's because Poppy and nautilus are fucking stupid. The rest were fine. So there, not only am I telling you thinking tanks are bad isn't stupid, I'm even defending a meta where they are strong. Thank me later.
Ok I'm ready for my downvote bombarding and shower of tears from tank mains telling me they got one shot (which is impossible) by full AD Soraka.
(ad build)
. The combo of stats it has (hp, ad, armor pen, cdr) is made specifically for bruisers who do not get some of those stats in their normal/ideal build path from their other items and NEED the stats to be where they are for the item. It's not exactly a cheap item for a toplaner and leaves you VERY squishy to ganks as compared to someone who can build
plus another component for the same amount of gold. And while tanks like
and
have probably been a bit overtuned much of this season, every post I've read by whining adc's has suggested changes that also would nerf bruisers... who could use some help if anything; not a nerf. Yeah I get no one wants to adc with a tank maokai jumping you and killing you slowly while you do 10 damage to him the whole time, but no one wants to play riven or renekton or darius and get cc chained by the enemy team and deleted in 2.5 sec because they baby adc's who whine too much while riven renekton or darius's team sits back and watches him get deleted instead of engaging because they are playing squishy disengage and poke champs like corki, zyra, varus.
, you are going to die in 2 hits as adc or sup bot lane... because neither of you has the hp or hard cc to save your teammate or yourself reliably. Whoever gets the first 2 kills will win lane until they majorly screw up or the other team gets a good 3 or 4 man gank/towerdive to get their adc and sup back into the fight. Don't want to lose the lane completely off dying 1 time? Pick a tankier support. They are better for punishing tower dives anyway. You wanna tower dive a thresh, naut or leona? Good luck... even 4v2, you are probably losing someone if leona and her adc are both around full hp with sums. Or... they play even smarter... back away, and kill the mid who flanked behind the tower to cut them off while escaping the other 3. Sure you miss cs and xp, but you don't feed, you grab a kill, and your mid and jungle can collapse BECAUSE you are still alive.. giving your team a potential 4v3 if their team continues the 3 man siege/push bot. But instead adc's make the worst decisions... and claim "welp" "adc in 2k17". As if it is adc's being too weak that loses them a 2v3 or 2v4 in middle of lane or shoved to enemy tower. This is what tilts the rest of their team.