New Evelynn Ravage (Applies On-hit effects); secret nerf ?

Dominick Destine··1 votes·2,430 views

Alright, changing ravage to apply On-hit effects is something Evelynn players have requested for a long time, I know I requested it when it was changed from magical damage to physical.... but the question remains, will it continue to apply SPELL EFFECTS?

Allow me to explain; If Evelynn acquires, say, Rylai's crystal scepter (Not that I would recommend it) or the Elixir of Sorcery, Ravage currently applies the effects... if it is changed to apply On-hit effects, does this mean all spell-triggered abilities will not be applied anymore? I'm not saying I wouldn't rather have the On-hit effects given that AP Evelynn has been destroyed with wave after wave of nerfs, but it would be nice to keep her current functionality along with gaining an extra one (I.e. buff would be preferred over buff/nerf, lateral steps)

Thoughts?

13 Comments

FyshinaTux4 votes

Fizz Q applies both (the physical applies on-hit, the magic deals on-ability), no reason Evelynn's Ravage shouldn't.

Personally though, I feel like Evelynn just needs to be reworked to be a midlane assassin. She's supposed to BE an assassin, and she's FAR too squishy to be in the jungle without being OP in lane right now (either she'd have the damage to jungle, making her OP in lane, or she'd have sustain or tankiness, which would make an assassin OP in lane).

JJI7442 votes

To be fair, you would be applying spell-effects with your Q anyway. Are there any spell-hit effects which differentiate between single and multi-target spells besides Rylias?

Skia Asteri1 votes

{quoted}

To be fair, you would be applying spell-effects with your Q anyway. Are there any spell-hit effects which differentiate between single and multi-target spells besides Rylias?

Spell vamp.

Dominick Destine1 votes

[{quoted}](name=Skia Asteri,realm=NA,application-id=3ErqAdtq,discussion-id=fZVbax4E,comment-id=00030000,timestamp=2014-12-16T20:03:54.751+0000)

Spell vamp.

That too. But would they allow it to trigger both Spell vamp AND Life steal? I am concerned that they will remove the ability to trigger spell vamp (Or rylai) just to prevent an interaction with both.

Or for example, Rylai and Frozen mallet slows... ugh, I suspect Evelynn's ravage will take a hard nerf.

Skia Asteri1 votes

[{quoted}](name=Dominick Destine,realm=NA,application-id=3ErqAdtq,discussion-id=fZVbax4E,comment-id=000300000000,timestamp=2014-12-16T20:13:45.901+0000)

That too. But would they allow it to trigger both Spell vamp AND Life steal? I am concerned that they will remove the ability to trigger spell vamp (Or rylai) just to prevent an interaction with both.

Or for example, Rylai and Frozen mallet slows... ugh, I suspect Evelynn's ravage will take a hard nerf.

There is an example. Poppy Q applies on hit and on spell effects. It only does spell vamp I think though.

JJI7441 votes

[{quoted}](name=Skia Asteri,realm=NA,application-id=3ErqAdtq,discussion-id=fZVbax4E,comment-id=00030000,timestamp=2014-12-16T20:03:54.751+0000)

Spell vamp.

Ah, good point, I had forgotten about spell-vamp. (I don't play either of the 3(?) or so champs that get spellvamp regularily.)

Skia Asteri1 votes

{quoted}

Ah, good point, I had forgotten about spell-vamp. (I don't play either of the 3(?) or so champs that get spellvamp regularily.)

I found having a spell vamp quint made her early clears go much better. If they just gave her sustain in the jungle equal to 2% spell vamp she would be fine.

Dominick Destine1 votes

I'm hoping that the mechanics are left like Fizz's Q as you say, but I get the sense they will nerf it so it doesn't apply spell effects anymore.

Kowe The Ewok1 votes

Isn't it just a tooltip update?

Skia Asteri1 votes

As long as it applies spell vamp...

Widder881 votes

[{quoted}](name=Dominick Destine,realm=NA,application-id=3ErqAdtq,discussion-id=fZVbax4E,comment-id=,timestamp=2014-12-16T18:48:54.654+0000) I'm not saying I wouldn't rather have the On-hit effects given that AP Evelynn has been destroyed with wave after wave of nerfs

Which nerfs?

R-Damage was changed to % of current health. Just use R to initiate! E-Damage was changed to physical. AP ratio is still 100%. Just buy Rabadons instead of DFG! Q-Base-damage was lowered, but AP-ratio was buffed. With 300 AP or more it is a buff. AP-Evelynn can get 700-800 AP.

Example build: item 3724 item 3115 item 3020 item 3157 item 3089 item 3001

Stop Hesitating.

Dominick Destine2 votes

{quoted}

I'm not saying I wouldn't rather have the On-hit effects given that AP Evelynn has been destroyed with wave after wave of nerfs

Which nerfs?

Seriously?

R-Damage was changed to % of current health. Just use R to initiate!

That's a massive nerf. Unless you are targeting people at 100% , you will do less damage... it also means you are forced to reveal yourself at sub-optimal times as an assassin if you want to get the most out of your ult. Eliminating functionality of skills = nerfs. Ult was rape nerfed... it's also worth noting that her ult's AP ratio was cut in HALF (1% for 50 AP ---> 1% for 100 AP)

To reiterate; removing the ability to finish someone off with her ult was a massive nerf.

E-Damage was changed to physical. AP ratio is still 100%. Just buy Rabadons instead of DFG!

Ravage's base damage and ratio were both nerfed. The damage being made physical also destroyed her ability to burst.

Q-Base-damage was lowered, but AP-ratio was buffed. With 300 AP or more it is a buff. AP-Evelynn can get 700-800 AP.

The AP ratio was nerfed at early levels and "buffed" at max level. The base damage was hard-nerfed and the mana cost was jacked up. There is no way you can spin this to not be a massive rape.

I have played Evelynn since even before her rework and I was one of the top Evelynn players NA after her rework. She is unplayable right now and has been in a pretty bad spot since her hard-nerfs. Pretend all you want, but the reality is she has been in a terrible spot for a long time.

Widder881 votes

[{quoted}](name=Dominick Destine,realm=NA,application-id=3ErqAdtq,discussion-id=fZVbax4E,comment-id=00050000,timestamp=2014-12-19T20:41:39.371+0000) That's a massive nerf. Unless you are targeting people at 100% , you will do less damage... it also means you are forced to reveal yourself at sub-optimal times as an assassin if you want to get the most out of your ult. Eliminating functionality of skills = nerfs. Ult was rape nerfed... it's also worth noting that her ult's AP ratio was cut in HALF (1% for 50 AP ---> 1% for 100 AP)

To reiterate; removing the ability to finish someone off with her ult was a massive nerf.

Ok, that you cant finish someone is a important nerf. But the ult is still a strong ability with damage+shield+slow. You cant kill low people from long range out of stealth, but it is very strong to start an assassination/initiation.

Ravage's base damage and ratio were both nerfed. The damage being made physical also destroyed her ability to burst.

The ratio wasn't nerfed. It is 100% since the rework. Magic penetration and DFG doesn't work now for Ravage, but Rabadons gives the same damage as DFG, without being reliant on DFG CD.

Magic penetration stacking isn't an option for Evelynn now, but on the other hand enemies can't protect that well against hybrid damage. Sometimes when i play Evelynn with 700 AP in the Late game, enemy carrys buy magic resist. My E does hurt a lot then with 930 physical damage. By the way it will be 1240 damage next patch with my build.

The AP ratio was nerfed at early levels and "buffed" at max level. The base damage was hard-nerfed and the mana cost was jacked up. There is no way you can spin this to not be a massive rape.

It is bad for the early game, but it is a buff for the late game, if you build ap (or full ad). Q does around 500 damage in the late game (~700 AP, ~25 Bonus-AD). With 40% CDR is a very high DPS. And because of that DPS, Evelynn isn't that combo reliant like other assassins. It doesn't hurt that much if you take 50 damage from the E for example, if you have nonetheless the DPS to kill everything. But i have to say, that it is necessary to buy Nashors Tooth to be really not that combo reliant. Without 40% CDR and the improved Autoattacks the DPS is not high enough in many cases in my opinion. I think people just didn't explore jet this way to play Evelynn. I by myself needed almost 1 year to expore that Nashors tooth is a very strong item for Evelynn. It just adds the necessary additional DPS to the still bursty ap build.

I have played Evelynn since even before her rework and I was one of the top Evelynn players NA after her rework. She is unplayable right now and has been in a pretty bad spot since her hard-nerfs. Pretend all you want, but the reality is she has been in a terrible spot for a long time.

I am only Gold 1 in EUW, but Evelynn is far away from unplayable for me. I played almost 500 matches with her this year, and now in the preseason she is still my best champion.

I think that Evelynn deserves a buff, but i disagree if someone says "AP Evelynn is shit, and you can only play her AD-Tank, but it is shit too."

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