Riot, can you look at Irelia's E?

Clint Orris··1 votes·360 views

This character's E is so frustrating to play against with all she does. There is no counterplay against it as it is a targeted 2 second stun or slow

Her E reads, "Irelia pierces the target enemy, dealing them magic damage and Slow icon slowing them by 60% for a short duration. If her current health percentage is equal to or less than her target's, she Stun icon stuns them instead."

I believe that Equilibrium strike should NOT stun if her base and current health is much higher than her opponent but lower percentage. It would calculate based on the enemy's base and current health. Her ability to target stun an enemy with 1500/1500 hp while she's at 3000/3000 dealing a shit ton of damage is honestly pure shit. It would make sense for her to stun the target if she's at 1500/3000 or lower percentage while the enemy is at 1500/1500.

I good change would be

Irelia - 3000/3000 --> 1501/3000 Vs 1500/1500 - Enemy = Snare

       **3000/3000 **  Vs  **1499/1500** = Slow

     **  1500/3000 (or lower %)**  Vs  **1500/1500** = Stun

Her ability is named "Equilibrium" strike, not "give me the upper hand in most situations" strike. Thoughts?

1 Comments

Borkahn1 votes

Another person who has a hard time playing against her? That's what I'm seeing. Silences and "All hail the Brolaf" Actually have a field day against her. Not to mention a Nasus with Frozen Heart spends more time laughing at her than anything else. You want to find something to complain about, complain about the q not the e. Equilibrium strike isn't a problem. And technically the skills of each character is there to give them the upper hand in a fight. That is why they are all unique.

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