Nobody plays Ghost. How much would it have to be buffed?
doesn't feel that far off to me.
has the greata dvantage that it allows instant initiations and escapes and reliably avoids skillshots. It can cross walls.
gives an overall good boost, but let's face it: It HAS to be used with Distortion
otherwise it's just ignoreable.
This means that you're giving up permanent mobility boosts in order to make
usable. The so called "opportunity costs" are extremely high (=what you could use if you weren't forced to build distortion).
It also means that you're not playing without - but with a very bad summoner spell until you upgraded the boots.
I would suggest that the balance between Distortion and Ghost should be looked at. Personally (you don't have to agree) I think Ghost itself should have great movementspeed, without upgrade. I'ld like the upgrade to simply MEANINGFUL lower the cooldown. I'm not talking about 20 seconds here, but more like lowering it to a level where it can be used upon each 2nd gank when used by a jungler so it actually allows you to apply pressure to your enemy lanes and does not simply means you made yourself easier to kite (by not picking Alcrity) for 19/20th of the game where you are not currently using your summoner spell.
P.S: I am aware that people occasionally "trollpick" ghost on subbar champions for fun. However, I am thinking of overall (tournamen) viability, not just a way to make
's or
'S current state slightly less horrible.

All run ghost or ghost and flash. 100% legitimate, not trolly in any way. It provides extra safety for immobile old champs like Varus,Ashe,TF and Vlad. Provides a huge AD boost for Hecarim and gives a much needed MS boost on singed, nasus, olaf and trynd so they actually get to their target before dying to their ranged overlords.