Nobody plays Ghost. How much would it have to be buffed?

Kowe The Ewok··8 votes·1,373 views

summoner 6 doesn't feel that far off to me. summoner 4 has the greata dvantage that it allows instant initiations and escapes and reliably avoids skillshots. It can cross walls.

summoner 6 gives an overall good boost, but let's face it: It HAS to be used with Distortionitem 3253 item 3258 item 3263 item 3268 item 3273 item 3278 item 3283 otherwise it's just ignoreable.

This means that you're giving up permanent mobility boosts in order to make summoner 6 usable. The so called "opportunity costs" are extremely high (=what you could use if you weren't forced to build distortion). It also means that you're not playing without - but with a very bad summoner spell until you upgraded the boots.


I would suggest that the balance between Distortion and Ghost should be looked at. Personally (you don't have to agree) I think Ghost itself should have great movementspeed, without upgrade. I'ld like the upgrade to simply MEANINGFUL lower the cooldown. I'm not talking about 20 seconds here, but more like lowering it to a level where it can be used upon each 2nd gank when used by a jungler so it actually allows you to apply pressure to your enemy lanes and does not simply means you made yourself easier to kite (by not picking Alcrity) for 19/20th of the game where you are not currently using your summoner spell.

P.S: I am aware that people occasionally "trollpick" ghost on subbar champions for fun. However, I am thinking of overall (tournamen) viability, not just a way to make Mordekaiser 's or Olaf 'S current state slightly less horrible.

17 Comments

AtheosisX7 votes

Personally I would advocate giving it a 50% reduction to slowing effects.

Kowe The Ewok1 votes

Sounds like a good suggestion.

Lean into it4 votes

then j4 ults you

MrSlowDie3 votes

Poppy Nasus Singed

Kowe The Ewok1 votes

Read the 3rd part of the startpost. Ty.

DexterousGecko1 votes

[{quoted}](name=Kowe The Ewok,realm=EUW,application-id=3ErqAdtq,discussion-id=ef5W6n64,comment-id=00000000,timestamp=2014-12-31T00:18:23.114+0000)

Read the 3rd part of the startpost. Ty.

Why is Nasus a trollpick?

Kowe The Ewok1 votes

Because you rely on your team to win 4v5 for 30 minutes until you reach a point where you can win the game on your own.

He's no ordinary trollpick, but he's 100% feast or famine.

Grand Eleven1 votes

Translation: you think split pushing is troll.

Kowe The Ewok1 votes

Wrong translation.

Guineasaurus Rex2 votes

i stopped using it after a game where i used it to run away from the enemy but they had no problem keeping up. I think they had a sona or someone else giving them sort of passive speed boost but if it can't beat out other common champ spells then what's the point of having it?

I guess what i'm trying to say is it's been weakened by other champs getting similar spells in their kit

Cale0171 votes

Honestly I use it all the time with Volibear and Rammus. Greatly strengthens my ganking potential.

PrinceOfStorms1 votes

Vlad and Udyr both take ghost (and sometimes Udyr takes ghost over flash)

Sire Hippington1 votes

increase the speed to 30% and the duration to 13sec, change distortion to grant 50%slow reduction duering ghost.

or just slap some slow-reduction on it as it is...

BakugoBestBoy1 votes

Ashe Hecarim Nasus Olaf Singed Tryndamere TwistedFate Varus Vladimir All run ghost or ghost and flash. 100% legitimate, not trolly in any way. It provides extra safety for immobile old champs like Varus,Ashe,TF and Vlad. Provides a huge AD boost for Hecarim and gives a much needed MS boost on singed, nasus, olaf and trynd so they actually get to their target before dying to their ranged overlords.

Drunk Rummate1 votes

you would have to remove the ability to flash over a wall. then everyone would run ghost instead.

PoRKNADO1 votes

I think it would be neat if Ghost would also allow you to pass through walls for the first 3 seconds after activation, the remaining 7 seconds would be the same as current.

Hibeki1 votes

I like ghost, I use it with this principle

Flash on champions that could finish someone with one hit consistently, and don't need consistent catchup

Ghost on sustain damage champions that need catchup

For instance, with top laners, I'd pick flash on Yasuo or Darius, and I'd pick Ghost on Tryndamere or Olaf

More from Gameplay

More by Kowe The Ewok