[{quoted}](name=Fondling Gems,realm=NA,application-id=3ErqAdtq,discussion-id=ee6x8h8R,comment-id=000200000001,timestamp=2016-07-28T19:25:43.131+0000)
... ADC isn't the easiest role in the game. Period. In fact it the the most mechanically challenging role in LoL. The fact that you are unaware of this fact shows that you clearly have little to no knowledge of the ADC role and the difficulties it entails.
HA! HAHAHAHAHAHA! That was a good one! Tell me, what exactly is hard about automatically-aimed, unmissable, resourceless attacsk that automatically fire off more than once a second at extreme range with no drawback or risk involved, the highest item diversity, and literally no counterplay? What challenge does that present? It's all done with one button too.
Are they the most focused player?
Not always.
Is their dmg severely limited by a short - mid range?
Relative to 80% of the roster, ADCs are untouchable in terms of range. Only other ADCs are long-range mages can potentially beat them. And most of them just break even.
Can they easily get one shot?
Why, hello Sterak's / GA / Lifesteal.
Can a single missclick instantly kill you?
This is not unique to ADCs.
Do they have little to no way to peel for themselves
Ashe slows / R, Draven E, Vayne E, Trist R, Jhin W / E, Corki empowered W, Cait W / E, Varus R... Shall I go on?
or even damage tanks with enough armour and thornmail without killing themselves? Yes yes and yes.
You mean that item that one lifesteal item counters? Oh, right, no one builds it anyway. But hey, LDR / MR say that armor is irrelevant, and Youmoo's / Maw say it's even moreso.
Before making arguments about what is and isn't healthy try taking the time to understand both sides of the argument and imagine a world in which adc's don't have lifesteal. Suddenly they have no way to live through teamfights which means that to be a relevant late game dmg source they need to either have high mobility and kiting potential, in which case you can't dmg them in the first place, or have all their damage frontloaded so they instantly burst someone in half a second before getting killed.
Or, maybe, they have to play smart, position well, and use their team -- like, you know, mages already do. When an ADC wins 1v1s against the classes built to destroy them thanks to absurd lifesteal and burst, there's something wrong... but then, I'm not an F2P developer, and I care about more than just income potential.
If you wanna try and say ADCs take skill, please go to a mental ward or something. There is no skill involved in that class aside from staying awake long enough to finish a game.