Do you think League in its current state, if released before the game got big, is it still popular?
Why or why not?
Why or why not?
You do realize that the game was even more grossly imbalanced back during the pre-beta and Season One? Remember Dodge Chance? Remember the AP scaling on AD champions like Sion and Master Yi? Remember Jax? Remember six Sunfire Capes?
If we're talking same markey conditions as before (being one of the first casual f2p moba) then yes, it would.
The game will never be balanced, no matter the meta you'll always have "losers" who will ask for a change. The game was way less balanced in it's early days.
idk if you ever experienced 99% banrate kassadin, that shit was scary.
No, because it would have been released before the game got big
Truthfully, it's impossible to determine.
[{quoted}](name=The God of Rams,realm=NA,application-id=3ErqAdtq,discussion-id=eV65uX26,comment-id=0001,timestamp=2018-07-18T03:35:27.454+0000)
Truthfully, it's impossible to determine.
This guy gets it. WHY DEBATE ANYTHING?
Everyone would laugh their asses off. Bugs in game, on champs, client, outdated af. Gameplay literal dogshit. Not skill rewarding anymore. IT's an open wound slowly bleeding out right now.
How could the client be outdated if the game would have just been released?
Honestly I don't know. Although I know for sure that I wouldn't have kept playing. When damage is too high//one-shot and when it's too fast paced, I install delete the game. So, I'm getting kinda bored of Lol atm actually. When I saw akali rework, I kinda lost faith tbh. The last patches really made me wonder if I wanted to keep playing the game or not. I just don't know if this game is addressed to me anymore.