As a top laner, I actually don't have a ban anymore

HateDaddy··61 votes·3,984 views

I play melee champions, which means I always need to ban pantheon if I have any hope of actually being able to lane.

And a quick PSA: no I wasn't beaten by a pantheon recently and if this was going to be your reply, apparently you can't read because I've been banning him.

161 Comments

Solari Fortune25 votes

I ban Darius cause I want to be able to lane

FearlessCreator6 votes

{quoted}

I ban Darius cause I want to be able to lane

I couldn't agree with this more. Take my upvote

Stormshadow35031 votes

Gnar does pretty well against him..

DuskDaUmbreon2 votes

Gnar crushes just about anyone once he buys Frozen Mallet.

korg0232 votes

Well said, and i hate how they say just pick Teemo to counter him, Darius shits on Teemo, if he pulls you in you die you cant escape. Only time when Teemo wins that lane is if Darius is so unskilled or after Teemo buys Frozen Mallet which is almost over laning phase.

lets not forget that if by any chance you play Melee matchup you just lose. Darius wants extended fights and you just cant fight him ever without him outtrading you. He is managable but its so annoying to play against...jesus

DuskDaUmbreon1 votes

Teemo has the range and speed to not be pulled. Even if you are pulled as Teemo, you can just run up close, eat the handle of his Q, blind him, then W away.

Stormshadow35031 votes

If temmo gets that close, a flash all in poses a good chance a killing temmo post 6

DuskDaUmbreon1 votes

Unlikely. A remotely smart Teemo will be prepared, and either save his Q to prevent autos from bleeding him, or position himself so that the Darius is certain to hit a trap or three.

Even if Teemo dies, Darius is down his ult, flash, and is dead as well. Comes out ahead. Barely.

TequilaZombie1 votes

Riven Fiora MonkeyKing have pretty decent chances versus a Darius.

Asayake 5150glow2 votes

{quoted}

Riven Fiora MonkeyKing have pretty decent chances versus a Darius.

Erh... Not Wu.

Oelyk1 votes

pre six yes, post six, not a chance in hell.

Asayake 5150glow1 votes

[{quoted}](name=Lazy cat,realm=NA,application-id=3ErqAdtq,discussion-id=eFJicOhA,comment-id=000f0001000200000000,timestamp=2017-07-26T08:18:44.191+0000)

pre six yes, post six, not a chance in hell.

Um.... are you sure about that?

Oelyk1 votes

It is called a counter for a reason, but reality has no absolutes, Yes I think wukong does stand a better chance pre six becuase his E puts him right on top of Darius so he can dodge Q heal and bleed, but in the long run often wont have enough damages once Darius has ult to kill him before Darius has dunk ready to go.

Terozu1 votes

Garen destroys him if he builds damage.

Nitelite1 votes

You what?

Terozu1 votes

I build damage Garen. item 3031 item 3046 item 3812 item 3078 item 3022 item 3009

Stormshadow35031 votes

How do you get cs then?

Terozu1 votes

By... farming? My Q does like 3/4 of a cannon minions health, and my E does over 1000 dmg per target so i delete basics and caster minions.

AirKingNeo3 votes

A lot of top laners can beat Darius.

DunkinNoobs18 votes

Top lane is cancer anyway. If the enemy jungler ganks at lvl 3 and yours doesn't show up, you just die and lose lane immediately. They'll flame you for feeding too while they're busy full clearing on Lee or Elise or some shit. It's ok Lee, you farm up your Tiamat; Quinn vs. Yasuo isn't insanely snowbally or anything.

The Blue Rajah5 votes

Are you implying that you can never under any circumstances survive a gank?

GayFluffyUnicorn2 votes

If the enemy isn't braindead and you can't jump away like camille you most likely won't, yes.

Salson14 votes

There is a time frame when the jungler is lvl 3 and the toplaner is lvl 2. Add Red buff in there, and your not getting out free, you lose either 2/3 of your hp or Flash.

Now, you can say "Just play safe", but that's the "cancer" part, the jungler has as much influence on top as the toplaner, while also influencing mid, bot and dragon.

Theorchero5 votes

{quoted}

There is a time frame when the jungler is lvl 3 and the toplaner is lvl 2. Add Red buff in there, and your not getting out free, you lose either 2/3 of your hp or Flash.

Now, you can say "Just play safe", but that's the "cancer" part, the jungler has as much influence on top as the toplaner, while also influencing mid, bot and dragon.

If you die for the most standard gank in the game then you deserve everything that happens to you. Don't push your lane. You aren't a mage, and unless your matchup specifies, ALL you have to do is match their push. If you push for a level 2 advantage, and they don't respond, and THEN don't do jack shit with that level advantage except get an extra 50 dmg on them, then don't complain when the wave is mostly to their tower and then their early game, red-buffed jungler comes and completely shits on you.

It's NOT your junglers job to bail your dumbass out because you cannot be bothered to learn wave management.

Salson3 votes

If you die for the most standard gank in the game then you deserve everything that happens to you.

Agreed, it's the most standard gank in the game, what I'm saying is that the standard itself is cancerous.

It's NOT your junglers job to bail your dumbass out because you cannot be bothered to learn wave management.

Never said that, the junglers influence on toplane is simply too big, and I want it reduced. And most of all fuck that raptor start.

nargnargnarg2 votes

It's not cancerous if it's the most standard gank in the game. All because you got punished by something so simple doesn't automatically mean there's no counterplay or anything. Sure it does work, but it's not like it's impossible to avoid. Wards exist and you can just play safe or level up your movement spell at level 2.

Salson3 votes

Idk man, I might be wrong somewhere but a year or so ago item 1041 and item 1039 only gave half the exp bonus of a completed item.

The junglers could rarely match solo lane exp and would usually be a level or two lower. The ganks only happened when you were already wounded, and ganking a lvl 6 Syndra or LeBlanc at lvl 4/5 could easily result in a dead jungler.

Now I may be paranoid but jungle seems carry harder than even midlane, let alone the island called top. As I said, this isn't about me getting owned, I really feel as if the jungle has some 25% team contribution, while top has 15%.

Theorchero4 votes

{quoted}

Idk man, I might be wrong somewhere but a year or so ago item 1041 and item 1039 only gave half the exp bonus of a completed item.

The junglers could rarely match solo lane exp and would usually be a level or two lower. The ganks only happened when you were already wounded, and ganking a lvl 6 Syndra or LeBlanc at lvl 4/5 could easily result in a dead jungler.

Now I may be paranoid but jungle seems carry harder than even midlane, let alone the island called top. As I said, this isn't about me getting owned, I really feel as if the jungle has some 25% team contribution, while top has 15%.

Jungle is so strong in solo queue because it is the role that offers the most map and objective control early in the game. That's the role responsible for making plays happen. It's in the role's very nature.

Barring very specific abuse cases, it doesn't really matter what camp or route the jungler takes, the jungle is ALWAYS going to be something to be concerned about unless you know it's not going to be.

I play top all the time, it's pretty much my main role. On top of that, I main GP. Getting dived by enemy top, jungle, and mid is no stranger to me. But if I can set aside my bias and realize that, (again except in edge cases like krug lvl 3) then you should realize that the jungle being able to show up in your lane early and force your flash and 80% of your hp means that you fucked up. And not just a little fuckup. A huge fuckup. It's not the role that's the problem. It's not the raptor start.

It's your inability to be a decent fucking top laner that's the problem.

Shahamut3 votes

You are a jerk. Now, aside from that:

"Its the most standard gank in the game."

Reason being? Its pretty darn successful, even if you are playing safe, if the lane is in the middle of the lane, their jungle shows up, and yours doesn't, its a 50/50 you die if they have a decent amount of cc or insane damage (early game junglers) or you burn your flash and now lose all lane control and a bunch of cs plus tp.

I repeat: There is a reason its standard.

My opinion? Thanks for asking! :)

I liked it better when junglers didnt have such an XP advantage early game. I mean, you already get to walk into lanes to give a numbers advantage, why should you also be the biggest guy on the block as well? Junlger should, in my opinion, have an XP disadvantage to laners, since they have so much pressure to give across the map. This would also dissuade them from sitting in your lane bush for 3 minutes since they were already a level and a half up on you to kill you when you think its safe to farm again... That of course rarely happens, but the one time it does its so friggin tilting.

nargnargnarg2 votes

That's more about the Champion you play though or you wasted your gapcloser for no reason. Tbh probably a biased answer, but playing as Riven it's not hard to escape ganks given I didn't burn all my abilities trading. I'm also sure most champions with a decent escape like Renekton, J4, Camille, Fiora, Gnar etc. can escape ganks pretty easily. You just have to make sure to not go balls deep at 3 minutes, or when you think the junlger's coming.

HR5OdeMImE17 votes

I ban Riven. Every. Single. Game.

Not because shes OP, but because theres always one champion you hate.

Dream High2 votes

I dunno how you've been getting away with that. When champs like Pantheon exist top and kill any kind of enjoyment you have. I rarely see Rivens.

Rand0mH3r0X12 votes

This is like your 8th time posting about Pantheon. Is it fair now to flag you for spamming?

AirKingNeo1 votes

Depends, is it time the balance team does their job and balance the game by nerfing Pantheon?

The Whamboozler1 votes

Dude... if you can't figure out how to beat a guy who falls off as hard as Panth does... um.... play bots.

Sure he's strong in lane, but that is legit ALL he is good for. Is your only strat "go ham and 1v1 them from level 2 onwards"? Beating Pantheon is easy. A bit boring honestly... but easy. Just play smart and don't let him get a huge lead. He's gonna get a lead.... just keep it as small as possible and god-willing, pick a champ who is more useful to their team come mid game than he is. A tank or something.

AirKingNeo1 votes

Pantheon falls off after 35 minutes. Also Pantheon has a very high winrate right now.

The Whamboozler1 votes

Unless that winrate happens to be 100% it means he can be beaten. Learn how.

AirKingNeo1 votes

Multiple people in Diamond and above have 56% winrates or higher on Pantheon. Learn how to beat him my ass.

The Whamboozler1 votes

Ok... so even at high elo that winrate isn't 100%. Thanks for proving my point.

Multiple people in Diamond have more than 50% winrates on all manner of champs BTW. Stop trying to make excuses and hide behind statistics. Statistics are misleading as hell. Learn. To beat. The champ. Stop crying for nerfs because you can't handle something.

Or just wait a few weeks for lethality to get nerfed and the tank meta to begin and see Panth's winrate fall hard.

AirKingNeo1 votes

You can't beat Pantheon. That's the problem. He has no skillshots.

Pantheon was overpowered before lethality buffs. Also tank metas are started by Lethality.

The Whamboozler1 votes

You are defining "beat" as 1v1 in lane.

I am defining "beat" as defeating his team and killing their nexus.

By your definition, yes... very few champs can "beat" Pantheon. He is one of the strongest laners and duelists in the game early on.

But you CAN beat his team... which is what I am TRYING to say to you. If you stop seeing the game as a 1v1 that happens to have other people doing stuff elsewhere on the map and you start thinking about how you can defeat his team and claim victory, then you will understand.

But you don't. You just see that he can 1v1 you and cry because you want to 1v1 people and he's better at it than you. Stop that. Or just fucking pick Pantheon if he's THAT broken. Or ban his ass... everyone gets a ban now.

What you call broken I call pretty good design. He has clear strengths and weaknesses and isn't an overloaded monster like most of the new champs we get are. His kit is outdated and very point-and-click true... and fighting against him is a little boring... but y'know... so is fighting a LOT of other champions. Sometimes you're just not gonna be able to go ham and get fed. Sometimes you need to win a game by being smart enough to play passive or defensively. If Pantheon didn't fall off, I'd agree that he was broken as HELL. But he does. HARD. Stop slamming your head against a brick wall and just play around his obvious as hell weak mid and late game.

There will ALWAYS be someone who is just kinda the best 1v1 duelist for any given role. I'd rather have it be someone like Panth who does very little else to pay for that power than some overloaded monster of a champ who can spank you 1v1, splitpush, teamfight, assassinate carries and burn down tanks too. He does ONE VERY predictable thing. If you can't get around that... well, nothing anyone can say will help you.

Shuyin1785 votes

You'll be wanting to ban Nasus this coming patch with the buffs he was given. If you are unaware of them : Spirit Fire (E) Armor reduction changed from 20/25/30/35/40 to 15/20/25/30/35%

Fury of the Sands (R) Siphoning Strike (Q) now has a 50% reduced cooldown when Fury of the Sands is active.

HateDaddy27 votes

{quoted}

You'll be wanting to ban Nasus this coming patch with the buffs he was given. If you are unaware of them : Spirit Fire (E) Armor reduction changed from 20/25/30/35/40 to 15/20/25/30/35%

Fury of the Sands (R) Siphoning Strike (Q) now has a 50% reduced cooldown when Fury of the Sands is active.

Ban him? My dude I'm gonna be playing him. I'm the legendary unknown Nasus main since s2.

Also, this likely won't do much in terms of making him a priority pick/ban. He might be in solo queue tho initially because people overreact.

LyingOnLine1 votes

I seriously doubt these changes will manage to bring him above 50%, but I'll gladly welcome any attention they care to give him.

Honestly, at this point I'm wondering if it wouldn't be better to have Wither start at its max value and decay over the duration...

HateDaddy3 votes

{quoted}

I seriously doubt these changes will manage to bring him above 50%, but I'll gladly welcome any attention they care to give him.

Honestly, at this point I'm wondering if it wouldn't be better to have Wither start at its max value and decay over the duration...

I don't want any potential changes to wither that aren't effectively reworks to the spell itself tbh.

My only fear is the Q Cd on R + armor pen might make him too good at killing tanks. If that becomes an issue, I wish they'd try a heal that calculates pre-mitigation so he can drain tank front lines.

LyingOnLine9 votes

Given how shit he's always been at dealing with tanks and how braindead simple it is to avoid the shred from E, I seriously doubt Nasus is going to suddenly turn out to be some godlike tank murderer. If nothing else, peel and hard CC will still be his main nemeses in ganks and teamfights.

HateDaddy1 votes

{quoted}

Given how shit he's always been at dealing with tanks and how braindead simple it is to avoid the shred from E, I seriously doubt Nasus is going to suddenly turn out to be some godlike tank murderer. If nothing else, peel and hard CC will still be his main nemeses in ganks and teamfights.

I don't know, I don't think it should matter too much but I might. Really no point in speculating either way.

Jesuszilla1 votes

Is it just me or is the first thing he mentioned in his "buffs" a nerf by 5% across the board to his armor shred, or did that just get communicated incorrectly?

Blackstone013 votes

The armor shred is going from a flat amount to a % armor shred.

Jesuszilla2 votes

Gotcha, the original posting didn't quite reflect that clearly, though I d see the % at the end of one and not the other, just wasn't apparent at the time.

More from Gameplay

More by HateDaddy