Morellonomicon
I specifically recall "stale AP item paths" were a key reason for the mage item changes.
So we remove one of the only 20% AP items so now you have only one item choice.
I specifically recall "stale AP item paths" were a key reason for the mage item changes.
So we remove one of the only 20% AP items so now you have only one item choice.
There is plenty of CD available now though.
No reason you can't hit 40-45. Silly complaint. Stop.
Sure, if you want to buy 3 items for it and -again- have your build 100% dictated to you.
Either you can use Lichbane or you can't. Either you can use Nashor's Tooth or you can't. That leaves...Hextech, Lucidity and Zhonyas? And two of those things are BOTH defensive items that fulfill the same function.
Nevermind the fact that you obviously didn't read the actual post. My point isn't being unable reach max CDR, but that doing it is buying the same item path every. single. game.
Silly rebuttal. Stop.
Sure, if you want to buy 3 items for it and -again- have your build 100% dictated to you.
Either you can use Lichbane or you can't. Either you can use Nashor's Tooth or you can't. That leaves...Hextech, Lucidity and Zhonyas? And two of those things are BOTH defensive items that fulfill the same function.
Nevermind the fact that you obviously didn't read the actual post. My point isn't being unable reach max CDR, but that doing it is buying the same item path every. single. game.
Silly rebuttal. Stop.
How is it worse when there is more options with CD? That doesn't make sense. Those "defensive options" are more then that. One gives Mana, both give HP. You can get abysall too.
There are more options now, and that's just a fact. Denying it doesn't change that lol.
There are actually less options for someone wanting just AP and CDR now. If you want those two stats, you need Morellonomicon, there's no other option.
Anything else forces you to to go into defensive items (Zhonya's, Abyssal) and really specialist items (Lich Bane, Nashor's) to get CDR. Useful for mages who want to be tanky, but not so much for ones who just want to play glasscannon high-damage lower-cooldown.
Agreed. You want Lost Chapter in every game and there's only one thing that it builds into.
After the last set of ADC changes, they now have lots of choices, often with very similar (or even the same!) build paths, for slightly different items that offer similar stats with a slightly different focus.
Want a big amount of raw damage? You can choose between even more damage (IE), sustain and defence (BT) or CDR (ER). Want attack speed and crit? You can choose between occasional small AoE burst (Shiv), occasional long-ranged poke (Rapidfire), or AoE (Hurricane). Or maybe just attack speed and duelling power against tanks (BotRK)? Want to deal with enemies with armour? You can choose between being better against sustainers (Mortal Reminder) or high-health targets (Lord Dominik's)
I feel mages don't have enough build paths in the AP+CDR path. There should be a second item, similar to Morellonomicon, that mages can choose to buy instead (or, as well, if they really want a lot of CDR.) Make Lost Chapter build into more items. Move the Grievous Wounds passive to a non-core item so mages can choose to opt into it, or to take a different advantage instead. Put more choices into mages' build paths so they can decide which of each set of similar items they feel are the most useful for them at a given time.