A way to help tank junglers without buffing anyone else
Someone on the SubReddit brought this up. Basically you know Runic Blessing? The 50 hp shield that is often considered a noob trap? What if that mastery was replaced with magic damage dealt to jungle creeps based on 1% of your HP.
This would mean
could rush juggernaut and still be doing more damage to jungle creeps (something the other 3 enchants already give with actual damage).
But if it's only 1% that means it isn't wildly over powered while still giving tanks additional damage.
Original Reddit thread for reference - http://www.reddit.com/r/leagueoflegends/comments/2x8j4j/small_jungle_fix_suggestion_from_a_master/