The "other" Taric rework
Summary: A rework aiming on making Taric more skill dependant, changing his abilities to be more interactive and adding meaningful choices, while staying true to his fabulous nature and personality. The focus lies on increasing his ability to soak damage at the frontline - and adding more fabulousness to his kit ;D
Passive: Gemcraft
- If Taric looses more than 10% of his current health at once his gems unleash a bright flare, blinding enemies within 275 range for 1.25 seconds (6s cooldown).
Q Imbue: RANGE: 750 COST: 60 / 65 / 70 / 75 / 80 MANA COOLDOWN: 13 / 12 / 11 / 10 / 9
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Used on an ally: Heals 60 / 100 / 140 / 180 / 220 (+ 40% AP) (+ 15% Bonus Health)
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Used against an enemy: Imbues an enemy with crystal shards for 1.25s. Attacks against an imbued enemy grant allied champions 2 gold and heal attacking allied champions by 20 / 40 / 60 / 80 / 100 (+8% Damage dealt). Tarics attacks against the target prolong the duration by 0.5s (up to 2.5s) but don't gather gold.
W Shatter: COST: 60 MANA COOLDOWN: 8 RADIUS: 300
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Passive: Taric reinforces his armor with gemstones, increasing his armor while Shatter is off cooldown. He also gains a 500-range aura, increasing his armor and allied champions' armor by 12% of his total armor. ARMOR: 10 / 15 / 20 / 25 / 30
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Active: Taric shatters his gemstones, dealing magic damage to nearby enemies within 200-range and reducing their armor for 4 seconds. The armor reduction is doubled when used against imbued enemies. MAGIC DAMAGE: 40 / 80 / 120 / 160 / 200 (+ 20% armor) ARMOR REDUCTION: 5 / 10 / 15 / 20 / 25 (+ 5% armor)
E Belonging together: COST: 85 MANA COOLDOWN: 15 / 14 / 13 / 12 / 11
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(No damage) Skillshot. 750 range. Straight line. Ignores minions and monsters.
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Upon hitting an enemy: The enemy gets charmed for 1 / 1.25 / 1.5 / 1.75 / 2 seconds. Both, Taric and the charmed enemy, start running towards each other in a straight line at increased speed ( 10 / 15 / 20 / 25 / 30%). Taric can still cast abilities while moving towards his enemy.
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Upon hitting an ally: Target ally gets 30 / 40 / 50 / 60 / 70 speed when moving towards Taric. 25% of the damage received by the ally is redirected to Taric instead. (Duration 1 / 1.25 / 1.5 / 1.75 / 2s)
E Radiance: COST: 130 MANA COOLDOWN: 140 / 120 / 100 RANGE: 600 40° CONE (SKILLSHOT)
- Passive: Reduces the effect of crowd control abilities against Taric by 15 / 22.5 /30 % and increases the range of Gemcraft by 25 / 50 / 75
- Active: Emits glowing shockwave in a cone (40°, 600 range), enemies within range get blinded for 0.75s. They loose 20 / 25 / 30 % attack damage and ability power for 2.5 / 3 / 3.5 seconds. Allied units within range receive 30 / 40 / 50% increased healing from all sources for 3 seconds. Damage: 100 / 150 / 200 + 0.4 AP + 0.15% Bonus Health
Might be OP atm. Numbers are up for discussion.