Was Pantheon nerfed?

USG Failsawce··4 votes·1,281 views

Directly or indirectly? And I just missed it somehow?

Panth used to be one of my go to top lane (sometimes jungle) champs.. and I'd win lane and/or carry 29/30 times, no joke. But ever since this patch, I feel like he hits like a wet noodle. It is so drastically significant it can't possibly be in my head...

With the same matchups as before, right from level 1 its like im doing literally 0 dmg and losing all trades I would normally win. Granted most items I'd build cost more now.. but that shouldn't affect pre-first back at all, much less this dramatically.

I actually feel like the new masteries should have helped him rather than hurt him. Am I just crazy or what?

8 Comments

ValyrianBlade1 votes

Perhaps you're not taking the right masteries or starting the right item?

Otherwise i don't know the champion well enough to know how the mastery changes affected him. As an early game lane bully I'd guess the loss of flat stats hurts him though.

Ralanr1 votes

Which Masteries? I'm in the same boat honestly, I main him top and he felt a lot weaker. The mana potion loss really hurt him.

And with the warlord nerf coming, I can't say it's looking good. I'm wondering if he'll be reworked this season.

3TWarrior1 votes

panth's dueling strength is gone with the loss of mana potions for one

also, the tank masteries offer less stats than before in exchange for later game trade off...which mean nothing to pantheon as an early to mid game champ

AeolusDewshining1 votes

I think Riot nerfed the entire melee class, zed is like sht now.

Blitzidious1 votes

Yeah, I played a match on the PBE as Pantheon, a couple days before this patch was released, and he definitely felt weaker. Like, Significantly weaker. Every spear I tossed at the enemy laner (Master Yi) would deal very little damage, my first thought was that the Yi went into the defensive tree, or whatever it's called, as I didn't actually look at it, I was primarily going for a mastery page that would let me stay in lane and make my poke hella good. I got the opposite. Well, I could stay in lane, but it might as well have been a free farming Yi. After the match, I looked at the defensive tree, and noticed there is nothing to help reduce the damage he'd take initially that early in the game, especially that much mitigation. The only things that would help him were the %6 armor/Magic resist and basic attack reduction masteries, but, as far as I know, his Q doesn't count as a basic attack, and 2 damage being taken away would completely cripple your damage output, additionally, the percent armor and magic resist is only for the BONUS stuff you get, not the base.

EndlessSorcerer1 votes

You are using Deathfire Touch to enhance the damage of your spears, right?

USG Failsawce1 votes

{quoted}

You are using Deathfire Touch to enhance the damage of your spears, right?

Sure am. Even with that AND corruption pots running, my spear damage is drastically weaker... to the point where I felt like I was bugged.

Panth is supposed to be a lane bully, now it's like matchups I should be totally dominating are the ones bullying the hell out of me with ease, and I'm struggling just to make it through the lane.. into what? late game? lol =/

[{quoted}](name=Da Supawaffle,realm=NA,application-id=3ErqAdtq,discussion-id=djntulmM,comment-id=0004,timestamp=2015-11-15T05:05:59.508+0000)

he definitely felt weaker. Like, Significantly weaker. Every spear I tossed at the enemy laner (Master Yi) would deal very little damage, my first thought was that the Yi went into the defensive tree

This is exactly what I thought at first.. til I realized the same thing.. there's no real base defense masteries anymore. I was just basically doing 0 dmg. Thought I might be losing my mind until my buddies I play with were agreeing with me that I was doing next to no dmg...

I used to carry SO HARD with Panth, no exceptions ever! Now he feels completely and entirely useless... The difference is unreal =(

{quoted}

panth's dueling strength is gone with the loss of mana potions for one

also, the tank masteries offer less stats than before in exchange for later game trade off...which mean nothing to pantheon as an early to mid game champ

tbh, it's not so much the lack of mana that's the problem (although it certainly doesn't help).. the trades themselves and the poke is just... not there... there's no damage, at all. It's so significant of a difference. It's gotta be the lack of masteries like flat AD, executioner (vs taking defense), and Havoc, etc. Not to mention cdr masteries also being in another tree.. and so much more sustain masteries for other champs now...

And hell the fact that both champs in a matchup lost a bit of defense, should give Panth a slightly bigger advantage due to his passive giving better returns on trades.. but somehow.. it just doesn't.

Less sustain AND less overall damage per poke/trade. GG Panth =(

healinglolz1 votes

I wasnt playing from some time, but i was still reading the changes and i was like "Ooo pantheon will be so strong when these changes happen, i will return will play and rape easily etc etc" yesterday i made few games and i was soo disapointed i took every single mastery which helps my early game and guess what.... i was making literally 0 damage, which was so awfull and with coruption potion and the bleed from it ... same shit, my opponent was outhealing my poke without any problems and i was loosing most if not all of the trades I think that pantheon must be finally reworked more or less, i think that his problem can be solved really easy all RIOT needs to make is simple make his spells to scale with total AD and finally his ult to be fixed and to dont take ~5 sec instead the 3.5 sec from the tooltip, i think that a VO is neccesery aswell, wont be bad if pantheon recives one or two new mechanics(they could be something like: way stronger Q, but a skillshot which marks the target, Pantheon's W to prioritise the marked enemy and stun it for 1,5 sec or something like this, another idea is pantheon to recive bonus MR/Armor(or something else) under his passive OR the bonuses can be recived once the passive is broken and pantheon to keep them for 5 sec or something) PS I really dont care abou the mana potion lose, but pantheon damage right now is so low and also he cant tank at all and as we know well his late game is total 0

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