AZIR IS NOT AN ARTILLERY MAGE
I don't know what planet half you people are on but Azir is not, was not, and never will be intended to have MEANINGFUL POKE DAMAGE.
You all think his E is the problem with his kit, no his Q is the problem. It's base damage and scaling is frankly too high, it's giving him early game strength, and all game poke and burst he was never intended to have. Azir mains have never once deviated from Q max first because it does sooooooo much in carrying through the early/mid game - not to mention the introduction of thunderlords made it worse.
His Q should primarily be a REPOSITIONING TOOL for his soldiers that is more UTILITY BASED, trading its DAMAGE OUT for LOWER COOLDOWN and a BETTER SLOW.
Azir is/should be a dps/Battle Mage hybrid. Calling him an artillery Mage is idiotic