Daily reminder ghost needs to have slow resistance added to it during its activation
A support shouldn't be able to use one ability/active to completely nullify my summoner spell
A support shouldn't be able to use one ability/active to completely nullify my summoner spell
Daily reminder that we put Japanese-Americans in internment camps during WWII.
:c
[{quoted}](name=a god damn hero,realm=NA,application-id=3ErqAdtq,discussion-id=dRFKy8Ea,comment-id=0000,timestamp=2015-02-10T20:40:13.034+0000)
Daily reminder that we put Japanese-Americans in internment camps during WWII.
:c
It's not half as bad as what they did to the Chinese. Look it up, sick shit.
Japanese-americans weren't doing anything to china.
It's not half as bad as what they did to the Chinese. Look it up, sick shit.
and that was no where near as bad as what the chinese did to the chinese so plz shut the F up
also immunity slows on ghost would be ridiculously broken, and is a stupid idea, and you should be ashamed for even saying it, Its like asking if santa claus is real as a 20 year old, just sad and embarrassing
A support shouldn't be able to use one ability/active to completely nullify my summoner spell
Grievous Wounds counters Heal. Roots counter Flash. Stuns counter Teleport
Comparing Ghost to those summoner spells in that manner is completely unfair.
Ghost is literally countered by everything that counters flash and teleport, AND is countered by slows. On top of that, the effects of ghost aren't nearly as strong as the effects of flash which fulfills a similar function (largely because the effects of ghost aren't immediate).
This problem becomes even worse when you consider the fact that a massive amount of champions in the game have slows built in to their kits (and literally every champ in the game can get Red Buff and instantly my summoner spell is entirely countered), then this is further ruined by the fact that it is you can even build slows (Rylais for example, and Frozen Mallet, and I don't really know why more people don't build a FM considering its build path was buffed quite noticeably with the inclusion of the new build path for giants belt, making it much easier to build).
Not only that, but the abilities that apply slows are also generally fairly low cooldown, whereas roots/stuns (usually) have very noticeable cooldowns making slows not only more commonly found in champion kits, but are also more frequently used by those champions that have them!
Daily upvote for this daily reminder.
What we need is tier 1-5 slows with ghost being the only one at 5,tier 4 should lower the benefits but not flat out cancel and overpower it. Seems that if someone gets a speed buff,and slow,no matter what it is
and what speed buff
,the slow will win if maintained.
It would make a sense for Ghost to be similar to Boots of swiftness
Though combination of both might be taken as little Sion ultim8.
Maybe make it a passive ability that distortion has for the boot upgrades?
shouldn't have his ult be a summoner spell.