Evelynn buffs?!?! OH MY GOD

Dominick Destine··2 votes·952 views

http://www.surrenderat20.net/2016/08/89-pbe-update.html

(R) [looks like several changes. hold tight] Now deals up to 160/280/400 (+ 40% AP) magic damage based on how healthy targets are from 15/20/25% (+ 1% AP) current health in magic damage. Cooldown lowered to 130/110/90 from 150/120/90

Personally I don't want Evelynn buffs to damage but a buff to her ult CD is always welcome. http://na.op.gg/summoner/userName=dominick+destine I am Evelynn main for many years.

Edit: Wait, is this the MASSIVE nerf that it appears to be? if you use this new damage ult to open with (I.e. initiation) it looks like a huge downgrade.

13 Comments

Locke Daemonfire2 votes

Assuming the scaling is comparable, the effect on the damage depends on how squishy your targets are. Targets with lower max hp will take more damage with the change, while targets with higher max hp will take less. Makes it easier to assassinate squishies while dealing less damage to tanks, I guess.

The breakpoint is somewhere between 1.5k and 2k, depending on AP. The new numbers scale a little better with AP, so the breakpoint moves up as you get more AP.

Dominick Destine1 votes

[{quoted}](name=Locke Daemonfire,realm=NA,application-id=3ErqAdtq,discussion-id=dRE3goqT,comment-id=0002,timestamp=2016-08-09T21:19:55.756+0000)

The breakpoint is somewhere between 1.5k and 2k, depending on AP. The new numbers scale a little better with AP, so the breakpoint moves up as you get more AP.

You would need over 500 AP tobarely get the same results. That's bullshit and a straight up nerf for every single champ before that, this goes double against hybrids and tanks. (400 +40% AP ... 500 AP = 600 damage, 25% + 5% = 30% , assuming 2000 HP that's 600 damage for both).

Basically Evelynn is taking it up the tango skin for some insane reason.... why nerf Evelynn? this does not make sense. The update has to be wrong, or the numbers have to be mistaken.... this is a huge nerf.

Locke Daemonfire1 votes

Um, yeah, at 2000 enemy hp and 500 AP, it's the same. At 1500 enemy hp, you will deal more damage. At 2500 enemy hp you will deal less.

The breakpoint for 250 AP is about 1818 HP, with rank 3 ult. Again, it's a buff against enemies with less than that amount. It's not that bad.

Dominick Destine1 votes

[{quoted}](name=Locke Daemonfire,realm=NA,application-id=3ErqAdtq,discussion-id=dRE3goqT,comment-id=000200000000,timestamp=2016-08-09T21:58:04.482+0000)

Um, yeah, at 2000 enemy hp and 500 AP, it's the same. At 1500 enemy hp, you will deal more damage

No character has 1500 HP at level 18 with even half a build.

The breakpoint for 250 AP is about 1818 HP, with rank 3 ult. Again, it's a buff against enemies with less than that amount

Of which there are none... not to mention your math is wrong... also not to mention that prior to 250 AP it is a straight up gutting. Bad.

Ravenhale2 votes

We probably should break it down at every level with fixed AP amounts instead of fixed health.

Please note that if targets have lower health, Evelynn does less damage the old way.

Rank 1 R Evelynn with 100 AP

200 dmg new - for 200 dmg old, target must have at least 1250 Health

Rank 1 R Evelynn with 200 AP (should be possible)

240 dmg new - for 240 dmg old, target must have at least 1412 Health

Rank 2 R Evelynn with 100 AP

320 dmg new - for 320 dmg old, target must have at least 1524 Health

Rank 2 R Evelynn with 200 AP

360 dmg new - for 360 dmg old, target must have at least 1636 Health

Rank 2 R Evelynn with 300 AP

400 dmg new - for 400 dmg old, target must have at least 1739 Health

Rank 3 R Evelynn with 200 AP (I doubt a 100 AP Evelynn exists)

480 dmg new - for 480 dmg old, target must have at least 1778 Health

Rank 3 R Evelynn with 300 AP

520 dmg new - for 520 dmg old, target must have at least 1857 Health (roughly where most champions have Lvl 18 base health)

Rank 3 R Evelynn with 400 AP

560 dmg new - for 560 dmg old, target must have at least 1931 Health

The new numbers I think will improve Evelynn's mid game, but won't be of much help towards the late game when every champion in the game has base health that exceeds the listed values. It simply won't be smart to be the first initiator, which means Evelynn will have to wait for another teammate to make the first move and drop those health bars below these listed values.

That kind of sucks for Evelynn mains that have grown accustomed to not relying on their team for initiation.

AD Bruiser Evelynn is left behind in this scenario. Her old Ult was a perfect initiation that didn't rely on her stacking AP. She will have to build Hybrid to even get close to the old numbers, and it won't be effective at all against a Tank or an enemy AD Bruiser.

This is a nerf to First Initiation or high health initiation attacks, and a notable buff for mid/late fight engages. It's a notable change of how Evelynn should be using her Ult.

Dominick Destine1 votes

{quoted}

Rank 3 R Evelynn with 200 AP (I doubt a 100 AP Evelynn exists)

480 dmg new - for 480 dmg old, target must have at least 1778 Health

1778 HP , 27% of ult damage = 480 damage. 400 dmg + 40% 200 AP (80) = 480 damage. Sure.

Now find me a champion that has 1778 HP at level 16-18 with 4 items / full build.... you cannot because that simply does not occur. Only the softest ADC could possibly reach that criteria and once again, this requires AP stacking to even reach the same values.

This is a nerf to First Initiation or high health initiation attacks, and a notable buff for mid/late fight engages. It's a notable change of how Evelynn should be using her Ult.

It's a straight nerf across the board.

Ravenhale1 votes

It's a nerf that forces a change in style of play to make it into a buff.

At least I think so.

Checking surrender at 20 today has a "minimum damage" value. If her damage is still impacted by the "current health" of her targets...

Straight up nerf in all scenarios.

mirAcIe1 votes

This change is unclear. Needs to be explained.

Ravenhale1 votes

Yea, it looks like Evelynn is being firmly yanked out of the role of initiation.

ExHentai1 votes

up to X damage based on how healthy targets are

More health, more damage. She's still in there.

Dominick Destine1 votes

This nerf did not go unnoticed

Oleandervine1 votes

She can kill low HP targets now because she won't always chunk percents off their HP. It is a weird change for her though, considering how close the assassin update is. I hope this doesn't mean she's off the table for a full VGU next year either, since they said they wouldn't do much to her if she was picked.

jaymc11301 votes

U can use her ult to assassinate targets from fog of war again, like in season 2. Riot learned nothing from that change 4 years ago. Its gonna be hella fun walking up on that 600 hp adc, ulting her while she never sees me, then walking off spamming emote/laugh. WOOOO!!!!

Fun stuff. Besides, eve never relied on the damage from her ult as the initiation tool, she relied on the slow and durability provided from the shield. The nerf to high hp targets wont mean anything when the low hp targets (the people eve wants to kill any ways) die even faster.

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