Okay, so how are they going to nerf supports without risking the return to the days of 2 games of Autofill+2 games of Autofill protection+No autofill protection in promos?
How are they going to nerf supports without risking them going back to ward bots?
How are they going to nerf supports since the jungle and the minion changes are also partly to blame?
Lest we forget, if the problem was exclusively supports, we would have seen funneling as meta lot sooner. Up until now it has been exclusively a strategy used by Elo Boosters.
But we are seeing the problem come up in full force coincidentally after considerable changes to the jungle were made. And the minion changes.
Minion waves give the same amount of gold, but cannon waves give more gold as the game progresses. Not counting for global gold and waves in between, 2 cannon minion waves are almost if not a full long sword.
With minions giving overall more gold, the jungle giving scaling experience and high amounts of gold, of course funneling comps are gonna creep up.
And unless i´m mistaken, aren´t the ones being funneled late game champs?
Yi-Taric
Kai'Sa-Braum
Karthus-Nunu
Kayle-Nunu
Yi-Kayle
Yi-Lulu
Twitch-Lulu
Those are all champions who benefit greatly from having all the gold and XP funneled into them, because the quicker they come online, the quicker they destroy the game.
You´re not gonna see a Lee Sin-Taric funnel comp ever, and for good reason. Lee Sin becomes an ult bot from level 11 onward.
There is also the issue with how Riot treated T1 jungle items and support items. You can´t buy support items with Machete/Talisman, but you can without them. With wave minions tied into the equation, the lack of gold/XP is largely negated if not over-compensated.
If they want to kill funneling, i suggest they:
Make it so Smite itself doesn´t allow for the purchase of Support items. Smite both from Champ Select and Spellbook. Sure they´ll be able to compensate that by taking TP, Ignite or other Summoner Spell instead of Smite, but herein lies my next suggestion.
Make it so that taxing lanes while near a Coin/Targon's(And their upgrades) Support disables their respective passives. No mana/gold coins and no heal+double gold. Making it an area 200 units larger than the radius of those passives should be enough.