Can we revert the Yorick W change that casts if you cast out of range?
This feels worse when I try to set up a W and have a habit of clicking where I want it but it casts at my max range and not walk me to the spot.
This feels worse when I try to set up a W and have a habit of clicking where I want it but it casts at my max range and not walk me to the spot.
Imagine having quick cast. Feels bad man...
Feels more fluid to me, most of the time I'm trying to rectively cast it at max range but walk too far and they move away faster, now I can at least force a mobility tool out of them which most of the time is flash for the next encounter >:D
Moving to set up the wall was far too predictable.