Even the best players on Earth know you either pick the broken stuff or you lose.

Bouncemaster Zac··4 votes·327 views

This year's Worlds has been a pretty accurate reflection of what the past couple of seasons have been like as a whole: your Champion pool is 20 or less and if you pick outside that you're effectively griefing. Picked Nautilus ? Enjoy your loss and well deserved post-game 9x report for inting. Picked Soraka ? Congrats your whole team is effectively immortal and now you're Honor 5. Picking broken Champions, or Champions that synergize especially well with broken items, or a Champion that fits both (Janna Janna Janna ) is just as important, if not more important than player skill. The state of the game for the past long while has been like this and it's laughable to think that Broken > Skill has become so pervasive that the objectively best players in the entire world have a pool of 4 Champions per role, and that's being generous. None of them would dare pick outside of freewin tier with the stakes as high as they are, regardless of their ability to outplay their opponent. Gigabyte Marines were the exception with that miracle win with Urgot/Kayn (which was an absolute joy to watch btw) and even they stuck firmly to the "crit carry with ardent lulu" mold, because again, doing otherwise would be asking to lose. How did the game get like this? Is there any way for Riot to fix it?

1 Comments

Avienal2 votes

[{quoted}](name=Bouncemaster Zac,realm=NA,application-id=3ErqAdtq,discussion-id=dAEGWsLV,comment-id=,timestamp=2017-10-19T21:46:52.068+0000)

This year's Worlds has been a pretty accurate reflection of what the past couple of seasons have been like as a whole: your Champion pool is 20 or less and if you pick outside that you're effectively griefing. Picked Nautilus ? Enjoy your loss and well deserved post-game 9x report for inting. Picked Soraka ? Congrats your whole team is effectively immortal and now you're Honor 5. Picking broken Champions, or Champions that synergize especially well with broken items, or a Champion that fits both (Janna Janna Janna ) is just as important, if not more important than player skill. The state of the game for the past long while has been like this and it's laughable to think that Broken > Skill has become so pervasive that the objectively best players in the entire world have a pool of 4 Champions per role, and that's being generous. None of them would dare pick outside of freewin tier with the stakes as high as they are, regardless of their ability to outplay their opponent. Gigabyte Marines were the exception with that miracle win with Urgot/Kayn (which was an absolute joy to watch btw) and even they stuck firmly to the "crit carry with ardent lulu" mold, because again, doing otherwise would be asking to lose. How did the game get like this? Is there any way for Riot to fix it?

What else is new? the main issue is Riot isn't exactly keeping things tightened up by putting certain gimmicks like strong harass power with relatively cheap mana costs properly in check by actually upping the mana cost or slashing the damage. I mean lets go over it:

-We got supports who can nuke a huge chunk of a health bar with a single ability(cough Karma), do insanely high distance harass and abuse the heck out of bushes todo so (Janna) are loaded to the prim with rather easy CC/Diver denial and all in measures (Lulu because polymorph, move speed bonus, shield and attack speed 'boon' and 'sharing' her extra auto attack pixie to others even before her R which is basically Renekton except it slows a target which is way more useful to be a total dicker.

-We got ADCs who get away with rather cheap huge damage chunkers that you feel like your 100% sure said ADCs stacked pure AD runes (Draven Xayah MissFortune ), namely because somehow they chunk 30%+ of your health in a single auto attack or QE combo[Namely Xayah] and leaves less then a split second of 'reaction' speed and they get away with no heavy mana lost so they can pull it off 3+ times within the next several seconds and then just waste Flash to massacre you on the third or higher round when your under the turret.

It at least helps that i'm not seeing as many of particular champions anymore({{champion:64} Zed Fizz Hecarim Zilean TahmKench just to list a few i remember being often enough for me to see and having annoying moves to boot} having less appearance is nice even though some of them are still strong but alot of people just want to pick up the more 'easier' champions or ones that can solo yolo a bunch of people EZ peazy). But its basically the reverse where harass ez mode champions especially item 3504 perverts can turn literally any champion into a turret devastating menace. Where i used to see champions like Thresh Braum Bard were the annoying ones, least the latter ones didn't have some retarded easy damage...oh wait Thresh still fits that, its just because alot of people rather use ez damage harassers then have to rely on hook juking.

Point n case: Riot needs to seriously get things balanced, make these disgusting chunk a huge health bar piece of someone pre-6 with little downsides get a damage nerf, maybe even nerf the overall kit to have limitations or greatly upped mana costs (Draven can only chain up to 2 axe empowereds after the first maybe to lock him up a bit and throw in a longer windup on the E?). Hell, actually GUT Janna, not give her some slice of life improvement like 'mana restoration' passive and a bloody move speed= bonus damage gag. Hecarim already shows that stuff is bs when people can stack particular things together to just lead into some hyper mobile bastard champion who can drive by poke you and easily walk away and keep doing it, especially while they chase you. Plus even though i like Xayah design wise, her and Rakan pretty much are becoming just as silly, hyper mobile 'chicken support' that can also easily get beefie with what looks like a non-existential mana cost on its kit just makes it annoying to kill him or his ADC and the QE spam combos on Xayah get away too easily on the damage harass with again, rather minimal mana costs and can even use it to harass thru minions without a hitch.

[sg-ahri-3]

Doesn't help when i want to play something fun and flexible as a support and then i run into the bs you basically mentioned and i repeated, basically just that: "You either pick what's on the op bench atm or you get fked with unless the rest of your team is good and the enemies in your lane are stupid."

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