Graves should get a shotgun rework that gives him choices and less tanky

Pyrithegethon··1 votes·695 views

Fantasy is don't go near an insane person wielding a shotgun.

What if his normal autos were 500 range and pre rework autos(so single target only) but still with lower attack speed but not as low as his current shotgun form? These autos would have an ammo amount as well, probably higher than 2.

His Q could be where his shotgun fantasy is met, he reloads with his shotgun shells that deal a metric shitton of damage, cost A LOT of mana, increases his auto range to 600 but 300 rangeish wide cone similar to how it currently shoots, have heavily reduced attack speed that is fixed all game long, but the shots are way more spread out and each pellet deals less damage than his total AD. They dont knock back anymore unless you are within 200 range of Graves in which he knocks you back on an internal CD similar to Udyr E.

NOTE If he tries to auto you at max range with the shotgun shells he will land 1 pellet most of the time, 2 if he's lucky. If he autos you when you are 400 range away he will land 4 or 5 pellets.

Some example math:

If his shotgun shell shoots out 10 pellets, at level 1 each of the pellets would deal 20% total AD, total 200% total AD. The only way he can land all 10 pellets is if he is within 200 range of his target, up close and personal. Crit makes his pellets do double damage and knockback farther for the funsies.

He interacts differently with attack speed. His base auto form gains flat attack speed per level, max 1.0AS, and his shotgun stays at 0.5AS all game. Attack speed from all sources give him nothing, not even increased reload speed. Could give him more AD but it might be overkill.

Now this shotgun rework has trade offs. He is no longer tanky as shit but still has the grit of a mentally insane dude who was tortured and is hellbent on revenge, just without 120 armor and magic resist. It will work similar to Volibear passive without healing but instead damage reduction. When Graves hits 30% health he becomes angrier and more unstable than usual and takes X% reduced damage for 3 seconds vs champions.

His E is still the dash and it reloads 1 bullet, 2 for non shotgun form. His W is the same as well.

His shotgun shells mana cost will be quite high and doesn't get spent per shot but per bullet reloaded. So example if a shell costs 40 mana he will spend 80 mana to load 2 shells.

2 Comments

Ralanr1 votes

So...it's not really a shotgun but a rifle with a shotgun barrel attachment?

Rick Yiordan1 votes

this q seems extremely unhealthy because it costs a lot of mana and it's impossible to turn it off, why is there even a reason to rework graves anyways?

if he built crit he would have about 300 ad, up close it would be x2, crit would make it a whopping 1200

that is fucking bullshit for 1 aa, ofc riot wont change that because he'd be the new yasuo

not to mention that he can just e up to you and you'd be seeing a gray screen without any reaction

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