Ehahahahahahaha. EHAHAHAHAHAHA. HAHAHAHAH. RIOT. MORGANA.
I just can't even... comprehend how Morgana is balanced. I have a counter argument for the most common balances against people complaining about how unfair she is. 1.) "Her Q is one of the slowest moving projectiles in the game, if you get hit by it, you deserved to get hit by it." (Quoted from an actual player on the official wiki.) Now, in lane, sure. It really is slow moving. Even if at level one it lasts two seconds, sure. It moves slow enough to dodge. However, in a team fight, when people have to be up close and personal with the enemy, Morgana's Q might as well be a free "This person is now defenseless everybody, time to murder them in a few seconds flat." And team fights are where the late game is really decided in. And... that's it. Her W is fine, I personally think it causes a bit too much damage, granting that it will probably always target the person who is snared. But her E is another very glaring problem. I mean, what if I'm playing a certain someone
who has only one gapcloser, and can't even touch whoever has it. Or if I'm playing another certain someone
who's entire kit relies on locking important targets down. Or a certain someone
who has two abilities specifically dedicated to knocking the fuck out of people. (I haven't actually tried Alistar, but I can make a good guess.) Morgana makes teams with a lot of AD on it, live in Hell. With many of the champions I enjoy playing (okay, this is a personal complaint, but don't try to tell me you feel at least a bit like I do) they have either a lot of CC, or a single move dedicated to trying to catch enemies that are getting away. When Morgana has a shield that lasts five whole seconds if not broken, it makes me rather upset. So yeah, call me an unskilled bitch who can't get anywhere in this game, but I feel this is at least a bit true.
I should never be in position for Morgana to hit me, even if she flashes for it, I should have a front line to block it.