So mages, bruisers, tanks, and assassins are getting hit to make ranged ADs better

FalconPawwwwnch··182 votes·7,241 views

Reworking trinity and cleaver to favor ADCs Nerfs to TP Nerfs to nearly every single AP item Making Last Whisper have a higher value but with bonus armor, which fucks over anybody who relied on a huge resist steroid to be viable (Jax, Singed, etc) Buffing the living shit out of lifesteal and phantom dancer Making it so ranged ADs have amazing early games due to massive level 1 AD buffs across the board An item that applies grevious wounds on EVERY AUTO Banshee's with 500 HP and 70 Magic Resist + damage reduc on PD = GL assassinating or outdamaging ADC lifesteal while they drain tank a full tank in melee range Instead of fixing the RNG mess that is crit you put it on EVERY damn item

Gonna be a fun season

But hey at least Rageblade is strong af so there's that

186 Comments

BattleOxe25 votes

Vayne top, Kog'Maw jungle, Mid Varus, and pick whatever ADC you want at bot lane... gonna be fun season

A Miss Fortune9 votes

If you've seen the PBE most matches are just 5 ADCs vs 5 ADCs.

deJasper3615 votes

Enemy picks rengo and zed aaaaand adc its gone

Abyssphere8 votes

{quoted}

Enemy picks rengo and zed aaaaand adc its gone

Phantom Dancer and Death's Dance mean you can't actually be anywhere near as confident of that anymore.

"It's OK because assassins" makes sense until you see that some of the buffs are specifically based around making ADCs far less easy to blow up.

Melledoneus22 votes

You forget that Rengar can make people disappear faster than their auto attack animations.

LeeDark2 votes

Rengar has to get fed for that to happen. He's not getting fed off the new ADC overlords.

Old Man Teeto10 votes

Rengar builds the stuff ADC's build.

Rengar kills ADC's.

Rengar is the new overlord of assassin's for season 6.

LeeDark2 votes

He has to get kills first. He can't just build whatever the hell he wants with no farm. In the jungle, the ADC he wants to kill will be FAR ahead of him, and if he is top, just send another ADC up there if you want, and he gets bullied out of lane.

Shonjl1 votes

Meh not really. I have seen Rengars that were like 1/10 that just made it to the point they got an item and could do it.

LeeDark2 votes

Have you even looked at the new stuff coming in the preseason?

junglerboy162 votes

People also forget that across the board AD items give substantially less AD (the strongest give a max of 65 instead of 80) and every ADC in the game has had a major nerf to their AD (albeit in tandem with a buff to early game, their late game base damage is consistently being nerfed). Basically... ADCs look like they might actually be forced into actually DPSing instead of dealing "sustained burst" like they have done for the past several seasons.

Count Zubat48 votes

Matches on PBE are 5 ADC vs 5 ADC because it's PBE - everybody wants to try out and test new things, the most drastic changes are made to marksmen, so everybody plays them. When Juggernauts were on PBE, everybody was playing Mord, Darius, Garen and Skarner, it's not something unusual.

TurquoiseYoshi1 votes

No, Lucian jungle.

BattleOxe1 votes

Or maybe Graves... AOE basics...

Wizardavar1 votes

Yep, I tried, it actually worked pretty well, the knock back +dash reduces damage taken, and your W offer some cc for ganking. Your burst when ganking is not a joke.

maikokk2 votes

ya.... graves might actually become a viable farm jungler.... idk about ganks... but his spit pushing is sick

Mecha MaIphite14 votes

Vayne top should be bannable. Someone who hates happiness so much is probably gonna be toxic anyway.

darkmatchwaldo2 votes

Zed Talon Rengar >:) okay

TheYordleInferno21 votes

Nerf Ap items but buff Mana reg...

item 3070 Rumble item 3070

Wheatloaf2 votes

Passive gold generation is up on the Rift now, which is a lot of why AP items have had their prices increased.

Ipols4 votes

witht he gold generation you can buy ad items, too

Orangesilk4 votes

AD Items that didn't get their cost increased, OFC.

dangopee8 votes

They might as well just add an option "Turn on automatic stutter stepping" in the options menu.

Malix Farwin8 votes

New meta

ADC Top ADC JG (twitch, kindred primarily) ADC Mid (varus, ms fortune primarily) ADC Bot Support

Vincent Lucius18 votes

[{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=ctAO2MP2,comment-id=0007,timestamp=2015-10-30T20:21:54.371+0000)

New meta

ADC Top ADC JG (twitch, kindred primarily) ADC Mid (varus, ms fortune primarily) ADC Bot Support(Ashe primarily)

Just thought it was missing something.

The Fast5 votes

Graves can jungle now too apparently.

Confron7a7ion77 votes

Lets not forget that they now have a VERY good grievous wound item that not only provides substantial power with the armor pen but completely fucks champs like Darius DrMundo Fiddlesticks Garen Nasus Morgana Renekton Swain Sona Soraka Warwick Vladimir Volibear. This inst even a full list of people this item guts and then you have to add any champ who build life steel, like, idk, OTHER ADCs. If you are going against ANYONE who relies on regen, teammate healing, life steel, or spell vamp you'd be dumb to not build Mortal Reminder.

Anidan5 votes

Executioner's Calling.. you mean, the item people have been asking to have re-implemented specifically to let AD champions counter them? Riot putting a GW AD item back in the game didn't come out of nowhere nor was it unasked. Currently, an AD champion has little way to kill a Mundo or Volibear beyond the chance that they have Ignite, and a teamfight against Swain when you have no GW to hit him with is completely and utterly painful, as is Soraka.

And GW doesn't fuck Garen, because to apply it you have to hit him, which turns off his passive regardless. It also doesn't really screw Morgana because much of her damage is done in a way you can't really retaliate against, and the only ability she may gain substantial health return from is her Q because it's single-target.

This is looking like doomsaying without merit. People have asked for this and Riot listened.

Trundle Bundle4 votes

At no point does the want of AD Grievous Wounds necessitate the ease that these versions of Executioner's Calling and Mortal Reminder give. The old version was purposefully left weak because of it's 100% up time on the effect; they've doubled down on the strengths of the item with AoE potential, made it extremely easy to buy into reflexively when a regen champ becomes a problem, and still made its end build power plenty strong.

You aren't kidding about ADs "countering" champions like Mundo with this item. Building into it shuts down heavy regen based champs more than any other effect this game has given. Plenty of people said that Executioner's Calling should come back, but with the stipulation that it lost the constant application of Grievous Wounds to make it a reasonable answer and not a debilitation of regen reliance. This isn't solving problems, this is invalidating a whole side of the match up.

Anidan3 votes

Did I say it should stay in its current form? No, nowhere did I say that. Riot answered the request for an AD item that counters sustain from those types of champions - that's all I said.

Trundle Bundle3 votes

Your initial reply was to someone arguing the strength of the item, not the existence of Grievous Wounds. If you're going to concede that this iteration is ridiculous, you shouldn't be appalled at the "doomsaying." I'm confident that it won't stay in this form forever, but this is something too outlandish even for PBE release. It shouldn't take testing to show how polarizing it is.

Confron7a7ion73 votes

I don't have a problem with GW itself. I have an issue with 1 items double hitting defense. You shouldn't have both armor pen and GW on one item. These champs lose 2 important stats in one item slot. I would be MUCH happier with GW going onto maybe an AS item. It should be a choice on how you want to deal with these guys not just one overbearing item.

Yosuke Apperu3 votes

I wanted the old executioner's calling back. Not this new one + broken items making tanks not being possible anymore. Not to mention with the items that have the giant slayer passive. Sion now gets punished for doing well, yay :P

Melledoneus7 votes

You think mages, bruisers and assassins had it bad.

Then you realize that tanks were made increasingly obsolete ever since Cinderhulk was nerfed. Seriously, give me a way to not get blown up by that Tristana like I didn't build 400 armor, 3000 bonus HP, and attack speed slows to counter her.

JMoormann6 votes

Just build some more... nevermind, all armor got (even further) nerfed.

600 armor Malphite top, 450 armor Rammus jung, 450 armor (insert tanky support) support ftw. Oops, forgot that the prices have gone up even further.

BluePolarizer6 votes

until you realize you don't even have enough money for warden's mail since all the prices went up with no buffs.

Melledoneus4 votes

Or the fact that EVERY SINGLE AD CHAMPION RELEASE AND REWORK recently has some way to say "You're tanky? Hah, nope."

For example, Fiora with her scaling %HP true damage. Gets up to ridiculous numbers like 60% later on. I mean, I might as well build f*cking AP Shen if you're just going to kill me that fast.

Yosuke Apperu2 votes

With my luck I'll taunt Fiora and she'll strike a vital o.o. Seriously I hate not being able to be a tank.

Melledoneus2 votes

Amen, brother. Amen.

MudintheWater3 votes

They nerfed the items but added deathfire as a keystone. Play diana akali leblanc and get a free 100% AP on your combos thanks to that broken keystone, should make up for the AP item nerfs.

Stevev453 votes

it adds 0.2 Scaling on single target abilities.

0.1 on all other abilities (which is most of them)

So it adds 0.6 scaling to Diana's burst combo. 0.7 if you get 3 autos off. This is wrong it can't stack. So it just adds .1 scaling on to Diana's burst combo.

1 800 MID LANE10 votes

Cassiopeia

Meep Man1 votes

How can you not mention Brand who gets around 25-30% extra AP scaling on his passive.

MudintheWater5 votes

[{quoted}](name=Inept Maverick,realm=NA,application-id=3ErqAdtq,discussion-id=ctAO2MP2,comment-id=00020001,timestamp=2015-10-30T18:34:40.374+0000)

How can you not mention Brand who gets around 25-30% extra AP scaling on his passive.

Because it's basically Riot saying "you get a brand passive and you get a brand passive...everyone gets a brand passive!"

iamleburk2 votes

I just realized these new masteries are basically letting you choose a second passive

ChaosThief1 votes

Think of it this way:

If they buff ADCs, and buff all the damage items, people will avoid building defensive

If people avoid building defensive, you do tons of damage to them

If you do tons of damage to them, they die fast.

FalconPawwwwnch9 votes

Except they have range

Guess who dies first if everyone dies really fast, the person who has to get in range or the person who already is at range?

Taarki1 votes

What! I read the notes on surrender@20 and I thought ranged AD were getting nerfed so hard. All the AD items were either increased cost or lowered AD. PD got nerfed not buffed. They lowered its stats. Also lifesteal got buffed by like a few %. Not game breaking especially with the AD nerfs. And all the AS nerfs on PD and Rauuins.

Valenten1 votes

Did you not see that they increased crit substantially on most adc items? Crit is a very important stat for them now. PD didnt get nerfed it got a major buff with that dmg reduction plus ms it gives lol adc got a MAJOR buff over all

Taarki1 votes

Okay, looking back I can see that crit was added to a lot of items. Also when looking at PD I only saw that the AS was lowered and the passive for Movespeed and unit collision was only while near enemy champs. I also saw that all the actual AD items got nerfed because BFS got reduced AD.

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